Player Matchup

Artemis
Artemis
DACOOPATROOPA
Artemis
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 3
Athena
Athena
KingKoala980
Athena
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
310W - 273L
1,500 Elo+
Party 3
Fenrir
Fenrir
M1DMA1IN
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 143L
1,500 Elo+
Party 3
Chaac
Chaac
PotroGuy
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,200 Elo+
Solo
Anubis
Anubis
xXMagicMike606Xx
Anubis
Level 29
God Stats
13W - 8L
1,984 SR
Queue Stats
43W - 35L
1,762 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,492 Elo+

VS

Team Averages
Level 24
1,565 SR
1,564 Elo+
Scylla
Scylla
HonchoHork
Scylla
Level 23
God Stats
7W - 1L
1,827 SR
Queue Stats
211W - 172L
1,819 Elo+
Party 2
Fenrir
Fenrir
MasonOTF
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Snoocka
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iciale
Kumbhakarna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
rectifiler
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 1 / 0
4,638
464
3,413
3,945
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
8
0 / 1 / 1
5,254
525
3,098
6,104
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
M1DMA1IN
Fenrir
8
0 / 3 / 1
4,930
493
2,061
7,607
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
PotroGuy
Chaac
7
0 / 3 / 0
4,372
437
1,998
6,415
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 0
5,059
506
2,444
5,814
2,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HonchoHork
Scylla
11
3 / 0 / 1
6,264
626
4,515
4,042
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
MasonOTF
Fenrir
9
3 / 1 / 3
5,966
597
2,348
5,937
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Snoocka
Chaac
10
3 / 0 / 1
6,016
602
6,133
4,681
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
iciale
Kumbhakarna
8
1 / 1 / 1
5,172
517
2,874
6,513
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
rectifiler
Apollo
9
1 / 0 / 1
5,344
534
4,252
4,837
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
1
0
1
W
Scylla
HonchoHork
Scylla
3
0
1
3.5
L
Athena
0
1
1
0.5
L
Fenrir
M1DMA1IN
Fenrir
0
3
1
0.17
W
Fenrir
MasonOTF
Fenrir
3
1
3
4.5
L
Chaac
PotroGuy
Chaac
0
3
0
0
W
Chaac
Snoocka
Chaac
3
0
1
3.5
W
Kumbhakarna
iciale
Kumbhakarna
1
1
1
1.5
W
Apollo
rectifiler
Apollo
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
20,122
29,885
Taken
26,010
11,808
Mitigated
9,186
10,693
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,413
1,299
0
1,740
3,945
1,073
0
1,518
2,427
0
19,450
W
Scylla
HonchoHork
Scylla
4,515
828
0
1,475
4,042
891
1,306
1,649
2,393
31,371
0
L
Athena
3,098
834
0
2,714
6,104
2,263
0
1,356
4,748
17,647
0
L
Fenrir
M1DMA1IN
Fenrir
2,061
439
0
2,620
7,607
2,494
0
2,395
5,187
0
21,550
W
Fenrir
MasonOTF
Fenrir
2,348
167
0
2,449
5,937
2,064
0
696
5,216
0
22,233
L
Chaac
PotroGuy
Chaac
1,998
597
0
1,895
6,415
3,324
0
0
6,047
0
13,478
W
Chaac
Snoocka
Chaac
6,133
1,172
0
2,276
4,681
2,972
196
99
4,329
0
24,560
W
Kumbhakarna
iciale
Kumbhakarna
2,874
535
0
1,232
6,513
2,171
0
1,545
4,968
12,510
0
W
Apollo
rectifiler
Apollo
4,252
2,736
0
3,095
4,837
1,088
0
1,553
3,284
0
24,384
L
2,444
95
0
1,724
5,814
2,654
0
2,120
3,669
21,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
28,762
191
Minions Killed
234
0
Camps Cleared
0
860,132
Distance Traveled
968,318
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,638
464
45
5
0
146,504
0
W
Scylla
6,264
626
67
7
0
183,342
1
L
Athena
5,254
525
27
3
0
181,819
1
L
Fenrir
4,930
493
48
5
0
178,272
0
W
Fenrir
5,966
597
45
5
0
216,271
0
L
Chaac
4,372
437
27
3
0
181,900
1
W
Chaac
6,016
602
54
5
0
197,810
1
W
Kumbhakarna
5,172
517
16
2
0
198,842
4
W
Apollo
5,344
534
52
5
0
172,053
1
L
Anubis
5,059
506
44
4
0
171,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role