Player Matchup

Thanatos
Thanatos
Norðurvindur
Thanatos
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 90L
1,214 Elo+
Party 1
Skadi
Skadi
PupLykan
Skadi
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
640W - 742L
1,396 Elo+
Party 3
Thoth
Thoth
TheGhostter
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 158L
1,500 Elo+
Solo
Achilles
Achilles
WiserSquare81
Achilles
Level 9
God Stats
2W - 3L
1,620 SR
Queue Stats
6W - 5L
1,379 Elo+
Party 1
Yemoja
Yemoja
bunniefluff
Yemoja
Level 18
God Stats
13W - 14L
1,500 SR
Queue Stats
46W - 49L
1,444 Elo+
Party 3
Team Averages
Level 29
1,524 SR
1,387 Elo+

VS

Team Averages
Level 21
1,461 SR
1,328 Elo+
Fenrir
Fenrir
DarkAppelz
Fenrir
Level 27
God Stats
14W - 12L
1,285 SR
Queue Stats
163W - 132L
1,467 Elo+
Solo
King Arthur
King Arthur
IDontN33dAName
King Arthur
Level 14
God Stats
2W - 1L
1,315 SR
Queue Stats
75W - 81L
1,120 Elo+
Party 2
Heimdallr
Heimdallr
JosephSyladex
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Anubis
Anubis
caster09390490
Anubis
Level 25
God Stats
46W - 32L
1,705 SR
Queue Stats
72W - 59L
1,629 Elo+
Solo
Nox
Nox
nnamoh
Nox
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 164L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Norðurvindur
Thanatos
15
7 / 10 / 1
10,672
464
9,015
19,928
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
PupLykan
Skadi
14
0 / 8 / 4
8,553
372
6,887
16,351
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 4
9,888
430
15,810
12,487
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WiserSquare81
Achilles
16
4 / 7 / 5
10,474
455
15,412
21,921
26,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 6 / 4
8,749
380
9,630
17,660
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkAppelz
Fenrir
20
15 / 2 / 8
13,336
580
14,929
18,229
12,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
IDontN33dAName
King Arthur
17
3 / 4 / 5
10,776
469
9,029
17,217
13,069
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
JosephSyladex
Heimdallr
19
11 / 3 / 13
12,330
536
24,680
23,334
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 15
10,498
456
16,193
13,908
5,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
nnamoh
Nox
18
4 / 2 / 12
11,635
506
6,726
8,221
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
14
Kills
38
38
Deaths
14
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarkAppelz
Fenrir
15
2
8
9.5
W
King Arthur
IDontN33dAName
King Arthur
3
4
5
1.38
W
Heimdallr
JosephSyladex
Heimdallr
11
3
13
5.83
L
Thanatos
Norðurvindur
Thanatos
7
10
1
0.75
L
Skadi
PupLykan
Skadi
0
8
4
0.25
L
3
7
4
0.71
L
Achilles
WiserSquare81
Achilles
4
7
5
0.93
L
Yemoja
0
6
4
0.33
W
5
3
15
4.17
W
Nox
nnamoh
Nox
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,754
Damage
71,557
88,347
Taken
80,909
58,370
Mitigated
42,797
14,926
Healing
26,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarkAppelz
Fenrir
14,929
3,370
0
6,686
18,229
12,552
1,140
3,445
14,477
10,823
93,743
W
King Arthur
IDontN33dAName
King Arthur
9,029
1,542
0
618
17,217
13,069
768
3,783
12,719
141
47,434
W
Heimdallr
JosephSyladex
Heimdallr
24,680
12,015
0
11,274
23,334
8,682
2,221
9,158
13,796
0
82,865
L
Thanatos
Norðurvindur
Thanatos
9,015
2,719
0
7,494
19,928
8,357
0
3,203
16,669
0
49,923
L
Skadi
PupLykan
Skadi
6,887
3,102
0
1,950
16,351
5,182
0
5,674
10,647
0
39,258
L
15,810
380
0
620
12,487
4,405
0
3,467
8,946
55,177
0
L
Achilles
WiserSquare81
Achilles
15,412
5,444
0
2,111
21,921
26,827
216
3,510
17,943
0
52,304
L
Yemoja
9,630
703
1,215
1,536
17,660
13,599
0
6,885
10,671
28,973
0
W
16,193
468
306
6,004
13,908
5,533
566
5,059
8,679
48,029
0
W
Nox
nnamoh
Nox
6,726
630
0
1,409
8,221
2,961
182
2,877
5,041
60,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
58,575
357
Minions Killed
543
0
Camps Cleared
0
2,102,256
Distance Traveled
2,090,256
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,336
580
141
6
0
447,433
7
W
King Arthur
10,776
469
92
4
0
378,809
2
W
Heimdallr
12,330
536
93
4
0
408,236
2
L
Thanatos
10,672
464
83
4
0
451,664
1
L
Skadi
8,553
372
83
4
0
354,321
0
L
Thoth
9,888
430
83
4
0
400,732
7
L
Achilles
10,474
455
74
3
0
454,721
4
L
Yemoja
8,749
380
34
1
0
440,818
3
W
Anubis
10,498
456
75
3
0
431,274
0
W
Nox
11,635
506
142
6
0
424,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role