Player Matchup

Zeus
Zeus
GankMaterial
Zeus
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MeAgainGen
Cthulhu
Level 27
God Stats
4W - 1L
1,732 SR
Queue Stats
221W - 210L
1,679 Elo+
Party 2
Loki
Loki
RyanCulpepper
Loki
Level 27
God Stats
15W - 22L
1,732 SR
Queue Stats
251W - 220L
1,830 Elo+
Party 2
Hou Yi
Hou Yi
ThatBoyDante-
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 173L
1,603 Elo+
Party 2
Bellona
Bellona
lilskillz43
Bellona
Level 26
God Stats
11W - 10L
1,500 SR
Queue Stats
475W - 438L
1,385 Elo+
Party 2
Team Averages
Level 22
1,593 SR
1,599 Elo+

VS

Team Averages
Level 26
1,566 SR
1,565 Elo+
Pele
Pele
BranBran30
Pele
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 5L
1,339 Elo+
Party 1
Izanami
Izanami
CoolCougar21
Izanami
Level 29
God Stats
7W - 7L
1,829 SR
Queue Stats
14W - 8L
1,710 Elo+
Party 1
Arachne
Arachne
Spiritwolf45
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,668 Elo+
Solo
Fenrir
Fenrir
gracedil
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,771 Elo+
Party 1
Bellona
Bellona
iiNutlike
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,851
685
4,906
3,018
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MeAgainGen
Cthulhu
7
0 / 3 / 0
4,493
449
1,901
6,286
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 4 / 0
5,167
517
1,457
7,313
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,439
444
2,596
4,177
759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
lilskillz43
Bellona
10
0 / 0 / 0
5,774
577
2,760
4,286
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,040
504
662
5,679
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
CoolCougar21
Izanami
10
3 / 1 / 4
5,761
576
3,368
3,917
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Spiritwolf45
Arachne
10
5 / 1 / 0
6,118
612
4,511
5,961
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
gracedil
Fenrir
8
4 / 1 / 4
6,089
609
2,859
6,719
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
iiNutlike
Bellona
9
0 / 0 / 0
4,894
489
1,869
4,672
2,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
CoolCougar21
Izanami
3
1
4
5
W
5
2
0
2.5
W
Cthulhu
MeAgainGen
Cthulhu
0
3
0
0
W
0
4
0
0
L
Arachne
Spiritwolf45
Arachne
5
1
0
5
W
0
4
1
0.13
L
Fenrir
gracedil
Fenrir
4
1
4
6
L
Bellona
iiNutlike
Bellona
0
0
0
0
W
Bellona
lilskillz43
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
13,269
25,080
Taken
26,948
9,420
Mitigated
12,012
6,443
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
662
96
0
847
5,679
1,642
1,008
2,080
3,599
0
25,079
L
Izanami
CoolCougar21
Izanami
3,368
2,506
0
2,052
3,917
1,128
63
1,440
2,477
0
32,775
W
4,906
670
0
493
3,018
766
426
205
2,813
37,424
0
W
Cthulhu
MeAgainGen
Cthulhu
1,901
377
0
694
6,286
1,941
0
46
6,240
11,371
0
W
1,457
267
0
2,826
7,313
1,852
0
118
7,195
0
26,870
L
Arachne
Spiritwolf45
Arachne
4,511
3,261
0
1,804
5,961
3,246
0
2,152
3,809
5,370
22,315
W
2,596
1,774
0
950
4,177
759
0
21
4,156
0
15,361
L
Fenrir
gracedil
Fenrir
2,859
955
0
2,502
6,719
3,598
0
1,135
5,584
0
14,150
L
Bellona
iiNutlike
Bellona
1,869
62
0
728
4,672
2,398
220
124
4,548
0
19,422
W
Bellona
lilskillz43
Bellona
2,760
513
0
1,480
4,286
4,102
391
53
4,233
3,308
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
27,902
269
Minions Killed
220
0
Camps Cleared
0
893,581
Distance Traveled
861,463
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,040
504
56
6
0
157,657
0
L
Izanami
5,761
576
66
7
0
157,095
0
W
Zeus
6,851
685
94
9
0
179,962
2
W
Cthulhu
4,493
449
16
2
0
164,676
2
W
Loki
5,167
517
63
6
0
202,418
2
L
Arachne
6,118
612
53
5
0
207,241
1
W
Hou Yi
4,439
444
25
3
0
166,760
0
L
Fenrir
6,089
609
13
1
0
183,252
3
L
Bellona
4,894
489
32
3
0
156,218
0
W
Bellona
5,774
577
71
7
0
179,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role