Player Matchup

Ullr
Ullr
FerventFire
Ullr
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 303L
1,319 Elo+
Party 2
Poseidon
Poseidon
GamingQueen101
Poseidon
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 163L
1,319 Elo+
Party 2
Ares
Ares
HyperboreaAvalon
Ares
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 119L
1,724 Elo+
Party 2
Jormungandr
Jormungandr
PrinceDm
Jormungandr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
902W - 908L
1,929 Elo+
Party 2
Pele
Pele
WaTLey94
Pele
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,558 Elo+

VS

Team Averages
Level 124
1,500 SR
1,524 Elo+
Anhur
Anhur
GingerKrakenn
Anhur
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 3
Thoth
Thoth
S1lentShade
Thoth
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 460L
1,326 Elo+
Party 1
Guan Yu
Guan Yu
WitchyMoney
Guan Yu
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 69L
1,670 Elo+
Party 3
Xing Tian
Xing Tian
XAQ2NR
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
rmmduece
Ne Zha
Level 139
God Stats
13W - 14L
1,500 SR
Queue Stats
284W - 288L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,062
504
9,267
10,285
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
10
0 / 5 / 3
6,429
459
2,746
6,380
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 5 / 5
7,488
535
3,791
10,877
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
PrinceDm
Jormungandr
12
1 / 6 / 2
7,057
504
5,758
9,890
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
11
1 / 6 / 1
6,750
482
4,059
11,606
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,550
539
6,903
6,839
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 10
8,244
589
9,284
5,202
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
WitchyMoney
Guan Yu
14
6 / 1 / 4
8,610
615
8,514
12,846
9,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
XAQ2NR
Xing Tian
13
5 / 1 / 6
8,236
588
6,048
10,772
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
rmmduece
Ne Zha
14
6 / 2 / 6
8,487
606
5,238
8,908
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
24
24
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Poseidon
0
5
3
0.3
W
3
2
5
2.75
L
2
5
5
0.9
L
Jormungandr
PrinceDm
Jormungandr
1
6
2
0.33
W
4
2
10
4.5
L
Pele
1
6
1
0.25
W
Guan Yu
WitchyMoney
Guan Yu
6
1
4
8
W
Xing Tian
XAQ2NR
Xing Tian
5
1
6
8
W
Ne Zha
rmmduece
Ne Zha
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
35,987
49,038
Taken
44,567
16,950
Mitigated
26,077
8,135
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
4,619
0
2,496
10,285
3,046
0
3,320
6,961
0
51,317
L
Poseidon
2,746
275
0
750
6,380
1,642
176
2,392
3,802
29,574
0
W
6,903
3,723
0
3,490
6,839
1,718
2,441
1,232
5,575
0
44,068
L
3,791
118
0
2,180
10,877
5,240
0
4,450
6,287
10,611
0
L
Jormungandr
PrinceDm
Jormungandr
5,758
1,834
0
1,732
9,890
3,899
225
1,630
8,178
37,278
0
W
9,284
214
0
1,058
5,202
1,790
893
1,557
3,519
40,576
0
L
Pele
4,059
940
0
977
11,606
3,123
0
3,623
7,711
0
37,379
W
Guan Yu
WitchyMoney
Guan Yu
8,514
1,244
538
4,734
12,846
9,331
0
3,892
8,466
1,339
42,099
W
Xing Tian
XAQ2NR
Xing Tian
6,048
607
0
4,043
10,772
7,185
664
2,804
7,814
21,835
0
W
Ne Zha
rmmduece
Ne Zha
5,238
1,638
0
1,391
8,908
6,053
2,788
1,841
6,898
5,252
44,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
41,127
340
Minions Killed
364
0
Camps Cleared
0
1,210,236
Distance Traveled
1,310,015
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,062
504
104
7
0
240,475
3
L
Poseidon
6,429
459
68
5
0
219,579
4
W
Anhur
7,550
539
76
5
0
248,369
1
L
Ares
7,488
535
8
1
0
275,237
4
L
Jormungandr
7,057
504
86
6
0
231,331
0
W
Thoth
8,244
589
74
5
0
246,425
3
L
Pele
6,750
482
74
5
0
243,614
0
W
Guan Yu
8,610
615
80
6
0
269,504
1
W
Xing Tian
8,236
588
40
3
0
276,118
6
W
Ne Zha
8,487
606
94
7
0
269,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role