Player Matchup

Geb
Geb
BabyChungie
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 14L
1,500 Elo+
Party 3
Achilles
Achilles
NueYue
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
PDoxx
Fenrir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 90L
1,500 Elo+
Party 3
Agni
Agni
Trans4Rights2
Agni
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
10W - 8L
1,585 Elo+
Party 1
Artemis
Artemis
beatrixsquiddo
Artemis
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 11L
1,500 Elo+
Party 3
Team Averages
Level 56
1,545 SR
1,517 Elo+

VS

Team Averages
Level 69
1,500 SR
1,271 Elo+
Kali
Kali
Arodefuego
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ElPandaCosmico
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 2
Artemis
Artemis
Khumn210
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Tyr
Tyr
Srgabato
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Anubis
Anubis
Withlery
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 12
7,257
605
3,075
6,762
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
NueYue
Achilles
13
4 / 1 / 2
7,665
639
6,449
8,391
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
PDoxx
Fenrir
13
7 / 1 / 1
7,815
651
3,222
7,718
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 6
8,634
720
7,560
6,655
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 4
7,688
641
7,514
5,505
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,387
532
2,429
11,388
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ElPandaCosmico
Jormungandr
9
1 / 5 / 1
5,794
483
2,671
7,598
4,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Khumn210
Artemis
7
0 / 5 / 0
4,739
395
3,263
6,692
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 1
5,612
468
3,277
8,278
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Withlery
Anubis
9
1 / 7 / 1
5,325
444
1,211
6,507
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
26
Kills
4
4
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
0
12
7
L
Jormungandr
ElPandaCosmico
Jormungandr
1
5
1
0.3
L
Artemis
Khumn210
Artemis
0
5
0
0
W
Achilles
NueYue
Achilles
4
1
2
5
W
Fenrir
PDoxx
Fenrir
7
1
1
7.5
L
1
5
1
0.3
W
6
1
6
9
L
Anubis
Withlery
Anubis
1
7
1
0.21
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
12,851
35,031
Taken
40,463
13,694
Mitigated
17,320
12,654
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,429
1,018
0
4,301
11,388
3,974
0
2,011
9,353
0
27,263
W
3,075
519
0
2,116
6,762
2,950
0
1,539
5,223
15,508
0
L
Jormungandr
ElPandaCosmico
Jormungandr
2,671
913
0
0
7,598
4,874
330
2,495
5,079
17,837
0
L
Artemis
Khumn210
Artemis
3,263
1,811
0
1,232
6,692
1,159
0
1,090
5,586
0
12,800
W
Achilles
NueYue
Achilles
6,449
1,647
0
1,534
8,391
4,287
899
0
8,116
219
36,385
W
Fenrir
PDoxx
Fenrir
3,222
1,057
0
3,398
7,718
2,494
1,202
353
7,340
0
46,277
L
3,277
1,016
0
1,250
8,278
4,905
572
365
7,869
0
19,870
W
7,560
1,347
0
3,265
6,655
2,183
512
816
5,839
61,808
0
L
Anubis
Withlery
Anubis
1,211
0
0
852
6,507
2,408
0
4,303
1,941
19,093
0
W
7,514
4,016
0
2,341
5,505
1,780
326
1,174
4,331
0
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
27,857
369
Minions Killed
207
0
Camps Cleared
0
1,181,699
Distance Traveled
1,001,888
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,387
532
66
6
0
228,775
0
W
Geb
7,257
605
20
2
0
244,181
8
L
Jormungandr
5,794
483
35
3
0
171,519
1
L
Artemis
4,739
395
30
3
0
195,392
0
W
Achilles
7,665
639
75
6
0
230,617
0
W
Fenrir
7,815
651
95
8
0
255,479
3
L
Tyr
5,612
468
37
3
0
211,548
1
W
Agni
8,634
720
120
10
0
237,173
5
L
Anubis
5,325
444
39
3
0
194,654
1
W
Artemis
7,688
641
59
5
0
214,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role