Player Matchup

Cerberus
Cerberus
Guidel-123
Cerberus
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
129W - 121L
1,813 Elo+
Party 1
Apollo
Apollo
IOnlyPressW
Apollo
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
371W - 326L
1,502 Elo+
Party 2
Arachne
Arachne
JairLC
Arachne
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 149L
1,813 Elo+
Party 1
Zeus
Zeus
SoLrAc_aLiVa
Zeus
Level 104
God Stats
55W - 54L
1,758 SR
Queue Stats
314W - 302L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Spectres-x
Sun Wukong
Level 125
God Stats
12W - 9L
1,500 SR
Queue Stats
508W - 482L
1,326 Elo+
Party 2
Team Averages
Level 83
1,552 SR
1,586 Elo+

VS

Team Averages
Level 82
1,549 SR
1,705 Elo+
Bellona
Bellona
Memphiz316
Bellona
Level 99
God Stats
70W - 52L
1,744 SR
Queue Stats
104W - 93L
1,852 Elo+
Solo
Kali
Kali
SotSloth
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3
Baron Samedi
Baron Samedi
TheHumbleNoOne
Baron Samedi
Level 69
God Stats
4W - 13L
1,500 SR
Queue Stats
36W - 42L
1,806 Elo+
Party 3
Sobek
Sobek
TheSuss221
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
ZingierLettuce3
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guidel-123
Cerberus
10
1 / 2 / 3
6,610
551
4,555
9,241
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
3 / 1 / 1
7,142
595
6,147
5,713
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
JairLC
Arachne
13
5 / 2 / 3
7,324
610
2,900
8,423
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 1
6,696
558
5,197
4,851
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Spectres-x
Sun Wukong
13
3 / 0 / 1
7,505
625
9,696
11,697
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Memphiz316
Bellona
10
0 / 3 / 0
5,719
477
4,264
9,993
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
7
0 / 3 / 0
4,778
398
3,066
5,986
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheHumbleNoOne
Baron Samedi
11
2 / 3 / 0
6,616
551
3,258
7,243
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
0 / 2 / 3
5,946
496
3,860
8,622
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 2 / 1
6,218
518
4,942
9,792
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Guidel-123
Cerberus
1
2
3
1.25
W
Apollo
3
1
1
3.5
W
Arachne
JairLC
Arachne
5
2
3
3.25
L
Bellona
Memphiz316
Bellona
0
3
0
0
W
1
2
1
0.75
L
Kali
0
3
0
0
W
Sun Wukong
Spectres-x
Sun Wukong
3
0
1
3.5
L
Baron Samedi
TheHumbleNoOne
Baron Samedi
2
3
0
0.67
L
Sobek
0
2
3
0.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
19,390
39,925
Taken
41,636
15,793
Mitigated
20,116
15,114
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Guidel-123
Cerberus
4,555
445
0
3,212
9,241
5,208
0
2,415
6,826
23,450
0
W
Apollo
6,147
4,310
0
2,644
5,713
1,511
436
1,613
4,068
0
42,086
W
Arachne
JairLC
Arachne
2,900
2,063
0
3,936
8,423
2,441
68
217
8,182
0
37,508
L
Bellona
Memphiz316
Bellona
4,264
1,620
99
3,992
9,993
6,496
0
0
9,993
0
28,926
W
5,197
629
0
1,094
4,851
1,363
0
2,772
1,926
37,805
0
L
Kali
3,066
1,593
0
485
5,986
3,513
0
368
5,618
912
13,392
W
Sun Wukong
Spectres-x
Sun Wukong
9,696
751
0
4,228
11,697
5,270
226
206
11,491
0
50,566
L
Baron Samedi
TheHumbleNoOne
Baron Samedi
3,258
153
0
161
7,243
3,281
638
4,829
2,414
32,737
0
L
Sobek
3,860
161
0
2,744
8,622
4,718
0
1,655
6,967
16,591
0
L
4,942
3,071
0
4,781
9,792
2,108
0
2,900
6,892
0
34,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
29,277
370
Minions Killed
255
0
Camps Cleared
0
1,182,067
Distance Traveled
1,076,794
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,610
551
59
5
0
244,482
4
W
Apollo
7,142
595
76
6
0
216,198
3
W
Arachne
7,324
610
78
7
0
223,578
0
L
Bellona
5,719
477
64
5
0
206,839
0
W
Zeus
6,696
558
65
5
0
217,199
4
L
Kali
4,778
398
29
2
0
237,173
0
W
Sun Wukong
7,505
625
92
8
0
280,610
0
L
Baron Samedi
6,616
551
69
6
0
207,206
0
L
Sobek
5,946
496
26
2
0
222,162
0
L
Anhur
6,218
518
67
6
0
203,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role