Player Matchup

Neith
Neith
Bluejay100
Neith
Level 142
God Stats
5W - 8L
1,500 SR
Queue Stats
205W - 221L
1,258 Elo+
Party 2
Agni
Agni
Randipulator
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 34L
1,438 Elo+
Party 2
Chaac
Chaac
chrisszesz
Chaac
Level 81
God Stats
19W - 7L
1,500 SR
Queue Stats
58W - 44L
1,438 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,378 Elo+

VS

Team Averages
Level 59
1,500 SR
1,618 Elo+
Loki
Loki
Acejiayiwei
Loki
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 41L
1,500 Elo+
Solo
Yemoja
Yemoja
Azrael516
Yemoja
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 69L
1,853 Elo+
Party 1
Nox
Nox
Evonswag23
Nox
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 42L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
9 / 1 / 5
10,151
846
10,044
10,665
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 11
9,348
779
11,414
7,385
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
4 / 4 / 10
8,936
745
6,037
13,335
12,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,938
662
5,046
12,006
4,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Azrael516
Yemoja
11
0 / 3 / 7
8,708
726
5,287
14,111
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 2
9,357
780
6,189
6,359
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
6
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Yemoja
Azrael516
Yemoja
0
3
7
1.17
W
Neith
9
1
5
11.5
L
5
4
2
1.5
W
3
2
11
4.25
W
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
16,522
31,385
Taken
32,476
18,984
Mitigated
20,387
12,273
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,046
964
135
607
12,006
4,101
0
3,111
8,527
0
32,194
L
Yemoja
Azrael516
Yemoja
5,287
1,003
486
1,615
14,111
14,127
0
4,936
8,533
15,619
0
W
Neith
10,044
4,907
0
5,784
10,665
3,825
2,412
3,654
6,931
0
41,366
L
6,189
398
0
1,398
6,359
2,159
0
2,462
3,505
27,788
0
W
11,414
1,018
0
1,235
7,385
2,325
1,152
2,845
4,386
29,677
0
W
Chaac
6,037
322
0
5,254
13,335
12,834
365
4,531
8,566
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
26,003
137
Minions Killed
127
0
Camps Cleared
0
650,895
Distance Traveled
605,315
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,938
662
39
3
0
193,616
1
L
Yemoja
8,708
726
24
2
0
202,765
0
W
Neith
10,151
846
64
5
0
208,070
1
L
Nox
9,357
780
64
5
0
208,934
3
W
Agni
9,348
779
53
4
0
224,723
0
W
Chaac
8,936
745
20
2
0
218,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role