Player Matchup

Nu Wa
Nu Wa
BeetleKing269
Nu Wa
Level 42
God Stats
47W - 21L
1,681 SR
Queue Stats
66W - 61L
1,714 Elo+
Party 2
Ullr
Ullr
BluePanther126
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,897 Elo+
Party 2
Ao Kuang
Ao Kuang
Lukedingo
Ao Kuang
Level 29
God Stats
5W - 3L
1,552 SR
Queue Stats
20W - 12L
1,456 Elo+
Solo
Team Averages
Level 40
1,578 SR
1,689 Elo+

VS

Team Averages
Level 69
1,572 SR
1,712 Elo+
Merlin
Merlin
DoDxBl4Ck0Ut
Merlin
Level 47
God Stats
3W - 4L
1,715 SR
Queue Stats
5W - 7L
1,695 Elo+
Party 1
Pele
Pele
Gatewood9
Pele
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,695 Elo+
Party 1
Odin
Odin
TomyDC21222
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
9,091
699
9,384
9,390
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 9
8,332
641
6,573
12,241
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Lukedingo
Ao Kuang
13
11 / 3 / 2
10,588
814
9,301
11,855
3,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 2 / 2
9,279
714
11,124
7,167
2,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
4 / 6 / 6
9,188
707
9,749
11,722
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 6 / 8
8,101
623
6,939
11,177
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
11
11
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
1
4
9
1.38
L
Merlin
6
2
2
3.5
L
Pele
4
6
6
1.17
W
Ao Kuang
Lukedingo
Ao Kuang
11
3
2
4
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
27,812
33,486
Taken
30,066
10,088
Mitigated
10,252
9,571
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,384
1,232
540
2,492
9,390
2,754
842
3,279
6,111
29,461
0
W
6,573
2,497
882
2,317
12,241
3,723
104
5,236
7,005
0
22,486
L
Merlin
11,124
556
0
788
7,167
2,350
47
3,053
3,850
40,185
0
L
Pele
9,749
2,267
591
1,705
11,722
3,252
0
7,108
4,260
0
30,769
W
Ao Kuang
Lukedingo
Ao Kuang
9,301
2,954
219
3,121
11,855
3,611
1,873
2,725
9,130
26,774
0
L
6,939
1,694
0
1,730
11,177
4,650
0
7,534
3,259
0
12,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
26,568
115
Minions Killed
119
0
Camps Cleared
0
657,830
Distance Traveled
690,475
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,091
699
43
3
0
214,622
1
W
Ullr
8,332
641
31
2
0
228,845
1
L
Merlin
9,279
714
69
5
0
207,623
0
L
Pele
9,188
707
33
3
0
247,864
2
W
Ao Kuang
10,588
814
41
3
0
214,363
0
L
Odin
8,101
623
17
1
0
234,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role