Player Matchup

Khepri
Khepri
AceOfHearts_91
Khepri
Level 16
God Stats
10W - 11L
1,314 SR
Queue Stats
267W - 273L
1,228 Elo+
Party 1
Sun Wukong
Sun Wukong
EmptyYoClip
Sun Wukong
Level 8
God Stats
54W - 62L
1,500 SR
Queue Stats
150W - 187L
1,500 Elo+
Solo
Zeus
Zeus
G3N3R1CBR4ND
Zeus
Level 16
God Stats
5W - 7L
1,617 SR
Queue Stats
25W - 31L
1,460 Elo+
Solo
Bastet
Bastet
Mini_Monster_0_0
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,228 Elo+
Party 1
Neith
Neith
SPICY_BAKON805
Neith
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 285L
1,228 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,328 Elo+

VS

Team Averages
Level 26
1,552 SR
1,503 Elo+
Scylla
Scylla
OppositeDuke61
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,785 Elo+
Solo
Athena
Athena
SoorduhDead
Athena
Level 28
God Stats
5W - 2L
1,762 SR
Queue Stats
23W - 10L
1,443 Elo+
Solo
Danzaburou
Danzaburou
emickson27
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
shyshen 007
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
willievortex
Tsukuyomi
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,402
440
1,730
4,621
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
EmptyYoClip
Sun Wukong
4
0 / 2 / 0
3,971
397
1,748
4,183
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,112
411
506
1,649
673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
4,162
416
1,276
4,480
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
4,109
411
3,923
5,070
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,162
616
2,402
3,108
1,337
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
2 / 0 / 0
4,629
463
1,771
4,545
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
emickson27
Danzaburou
9
0 / 0 / 1
5,200
520
647
4,440
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
shyshen 007
Cthulhu
9
2 / 0 / 2
5,147
515
3,812
4,579
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
willievortex
Tsukuyomi
10
2 / 0 / 2
6,029
603
3,434
5,561
1,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sun Wukong
EmptyYoClip
Sun Wukong
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
3
0
0
3
L
0
2
0
0
W
Athena
2
0
0
2
W
Danzaburou
emickson27
Danzaburou
0
0
1
0.5
W
Cthulhu
shyshen 007
Cthulhu
2
0
2
3
W
Tsukuyomi
willievortex
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
12,066
20,003
Taken
22,233
7,386
Mitigated
13,420
3,546
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,730
72
0
302
4,621
1,899
86
1,989
2,504
9,133
0
L
Sun Wukong
EmptyYoClip
Sun Wukong
1,748
647
0
408
4,183
2,294
0
882
3,232
0
11,113
L
506
38
0
0
1,649
673
0
1,296
353
11,488
0
L
1,276
720
0
1,328
4,480
1,028
0
589
3,891
0
14,180
W
2,402
453
0
1,210
3,108
1,337
411
506
2,552
32,187
0
L
3,923
2,084
0
1,508
5,070
1,492
551
2,766
2,038
0
14,079
W
Athena
1,771
769
0
778
4,545
4,273
417
713
3,763
8,682
0
W
Danzaburou
emickson27
Danzaburou
647
392
0
2,702
4,440
1,172
1,166
0
4,390
0
28,379
W
Cthulhu
shyshen 007
Cthulhu
3,812
419
207
550
4,579
4,878
330
418
4,161
15,965
0
W
Tsukuyomi
willievortex
Tsukuyomi
3,434
689
0
3,986
5,561
1,760
0
599
4,962
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
27,167
104
Minions Killed
259
0
Camps Cleared
0
905,733
Distance Traveled
884,677
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,402
440
15
2
0
207,899
1
L
Sun Wukong
3,971
397
19
2
0
174,015
3
L
Zeus
4,112
411
15
2
0
132,012
0
L
Bastet
4,162
416
30
3
0
226,821
0
W
Scylla
6,162
616
56
6
0
169,882
0
L
Neith
4,109
411
25
3
0
164,986
1
W
Athena
4,629
463
20
2
0
171,848
0
W
Danzaburou
5,200
520
59
6
0
163,467
3
W
Cthulhu
5,147
515
41
4
0
171,595
1
W
Tsukuyomi
6,029
603
83
8
0
207,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role