Player Matchup

Guan Yu
Guan Yu
AlbinoWalrus123
Guan Yu
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ELmuerteXX
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,120 Elo+
Party 2
Hou Yi
Hou Yi
SaucyVerse24
Hou Yi
Level 23
God Stats
20W - 12L
1,500 SR
Queue Stats
124W - 105L
1,120 Elo+
Party 2
Fenrir
Fenrir
SkillsBoii1
Fenrir
Level 61
God Stats
11W - 3L
1,500 SR
Queue Stats
161W - 144L
1,120 Elo+
Party 2
Merlin
Merlin
squishyparadox
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 115L
1,120 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,196 Elo+

VS

Team Averages
Level 79
1,554 SR
1,562 Elo+
Fenrir
Fenrir
BabyfacedKiller
Fenrir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
310W - 254L
1,668 Elo+
Party 1
Geb
Geb
Galehunt
Geb
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
446W - 372L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
ThomasEwert
Kukulkan
Level 65
God Stats
3W - 4L
1,770 SR
Queue Stats
211W - 165L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
WhirrledPeas663
Danzaburou
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,308 Elo+
Solo
Guan Yu
Guan Yu
simoesbravo
Guan Yu
Level 8
God Stats
26W - 18L
1,500 SR
Queue Stats
243W - 167L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
13,647
569
16,479
18,242
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ELmuerteXX
Zhong Kui
19
6 / 2 / 8
13,045
544
19,843
17,890
18,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
18
5 / 3 / 7
11,947
498
10,133
17,849
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
9 / 3 / 8
12,417
517
11,438
15,983
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 13
12,144
506
10,381
13,805
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,494
521
17,099
23,700
14,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 8
9,660
403
6,132
24,613
20,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ThomasEwert
Kukulkan
20
5 / 6 / 5
12,533
522
21,750
14,226
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
WhirrledPeas663
Danzaburou
17
3 / 8 / 4
11,943
498
6,355
18,034
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
simoesbravo
Guan Yu
15
0 / 7 / 1
9,453
394
1,020
13,869
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
30
Kills
16
17
Deaths
30
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
8
3
5
3.5
W
Zhong Kui
ELmuerteXX
Zhong Kui
6
2
8
5
L
0
6
8
0.67
W
Hou Yi
5
3
7
2.83
W
Fenrir
9
3
8
4.33
L
Kukulkan
ThomasEwert
Kukulkan
5
6
5
1.25
L
Danzaburou
WhirrledPeas663
Danzaburou
3
8
4
0.63
L
Guan Yu
simoesbravo
Guan Yu
0
7
1
0.07
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,274
Damage
52,356
83,769
Taken
94,442
51,713
Mitigated
54,508
42,863
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,479
1,491
2,558
6,907
18,242
14,544
922
9,424
8,620
0
77,507
L
17,099
2,726
0
9,745
23,700
14,932
205
6,727
16,673
0
90,479
W
Zhong Kui
ELmuerteXX
Zhong Kui
19,843
3,213
712
12,078
17,890
18,057
2,894
4,439
13,355
88,968
0
L
6,132
560
0
2,336
24,613
20,496
0
10,158
13,880
21,552
0
W
Hou Yi
10,133
4,463
1,379
10,541
17,849
6,958
3,170
4,059
13,651
0
74,821
W
Fenrir
11,438
2,183
0
5,086
15,983
7,404
2,155
7,287
8,424
0
57,788
L
Kukulkan
ThomasEwert
Kukulkan
21,750
808
0
709
14,226
5,193
1,607
3,857
10,194
91,803
0
L
Danzaburou
WhirrledPeas663
Danzaburou
6,355
3,332
429
2,143
18,034
7,181
738
7,240
10,544
0
76,243
L
Guan Yu
simoesbravo
Guan Yu
1,020
171
150
1,847
13,869
6,706
0
1,392
12,239
0
45,965
W
10,381
554
1,906
1,696
13,805
4,750
1,419
5,248
8,396
62,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,200
Gold Earned
56,083
535
Minions Killed
522
0
Camps Cleared
0
2,258,288
Distance Traveled
2,199,919
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,647
569
135
6
0
487,577
10
L
Fenrir
12,494
521
122
5
0
501,253
5
W
Zhong Kui
13,045
544
119
5
0
423,453
7
L
Geb
9,660
403
19
1
0
465,002
3
W
Hou Yi
11,947
498
89
4
0
426,162
4
W
Fenrir
12,417
517
92
4
0
483,596
3
L
Kukulkan
12,533
522
161
7
0
427,010
1
L
Danzaburou
11,943
498
138
6
0
397,802
0
L
Guan Yu
9,453
394
82
3
0
408,852
1
W
Merlin
12,144
506
100
4
0
437,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role