Player Matchup

Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Anarchy regins
Khepri
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,362 Elo+
Party 2
Neith
Neith
Toxic Fireball6
Neith
Level 27
God Stats
4W - 1L
1,746 SR
Queue Stats
29W - 42L
1,362 Elo+
Party 2
Team Averages
Level 40
1,582 SR
1,408 Elo+

VS

Team Averages
Level 23
1,342 SR
1,340 Elo+
Neith
Neith
AceJay541
Neith
Level 26
God Stats
2W - 3L
1,274 SR
Queue Stats
10W - 12L
1,261 Elo+
Party 1
Set
Set
IBlackwolf02
Set
Level 24
God Stats
0W - 3L
1,254 SR
Queue Stats
3W - 5L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
The boss3387
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 45L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 3 / 12
9,450
675
5,440
11,656
5,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 2 / 8
11,361
812
7,425
19,313
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 5 / 10
10,655
761
20,910
18,603
8,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AceJay541
Neith
13
5 / 4 / 3
9,917
708
19,755
14,453
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 6
8,500
607
5,628
12,090
6,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 12 / 5
9,830
702
9,865
14,863
4,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
10
10
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
12
3
L
Neith
AceJay541
Neith
5
4
3
1.63
W
8
2
8
6
L
1
2
6
2
L
4
12
5
0.54
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
35,248
49,572
Taken
41,406
36,677
Mitigated
17,244
20,860
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,440
1,065
8,050
5,532
11,656
5,336
292
3,355
8,301
21,695
0
L
Neith
AceJay541
Neith
19,755
9,145
231
5,849
14,453
5,601
1,864
4,430
10,023
0
44,293
W
7,425
525
0
1,267
19,313
23,287
312
3,412
15,901
20,370
0
L
5,628
1,980
387
2,323
12,090
6,693
106
4,308
7,782
0
19,092
L
9,865
1,712
0
824
14,863
4,950
108
4,127
10,736
28,475
0
W
20,910
11,352
1,164
4,847
18,603
8,054
1,454
3,134
15,469
0
58,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
28,247
140
Minions Killed
112
0
Camps Cleared
0
695,880
Distance Traveled
601,082
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,450
675
23
2
0
242,810
0
L
Neith
9,917
708
63
5
0
206,341
3
W
Khepri
11,361
812
24
2
0
252,520
0
L
Set
8,500
607
25
2
0
214,240
0
L
Nu Wa
9,830
702
24
2
0
180,501
1
W
Neith
10,655
761
93
7
0
200,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role