Player Matchup

Cerberus
Cerberus
WeechySpecial
Cerberus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,223 Elo+
Party 1
Nike
Nike
Weechy_Deez
Nike
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 38L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Weechy_Love
Nu Wa
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 58L
1,223 Elo+
Party 1
Chernobog
Chernobog
Weechy_Mazz
Chernobog
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 68L
1,223 Elo+
Party 1
Bastet
Bastet
Weechy_Peach
Bastet
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 27L
1,223 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,278 Elo+

VS

Team Averages
Level 53
1,500 SR
1,412 Elo+
Cthulhu
Cthulhu
ImDresDaddy
Cthulhu
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 125L
1,249 Elo+
Solo
Merlin
Merlin
JJ_JMac16
Merlin
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 66L
1,500 Elo+
Party 2
Serqet
Serqet
babycupid777
Serqet
Level 100
God Stats
1W - 6L
1,500 SR
Queue Stats
260W - 252L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
maxx56_bp
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Xbalanque
Xbalanque
natedog718
Xbalanque
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 107L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WeechySpecial
Cerberus
13
2 / 4 / 6
8,776
516
3,475
12,438
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 0 / 3
10,420
613
9,756
10,620
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 8
11,277
663
12,202
6,520
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Weechy_Mazz
Chernobog
15
5 / 0 / 8
9,955
586
13,296
8,015
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
12 / 2 / 5
11,004
647
9,158
12,797
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImDresDaddy
Cthulhu
10
1 / 3 / 2
7,100
418
6,645
13,404
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
JJ_JMac16
Merlin
12
0 / 9 / 0
7,428
437
4,227
10,936
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 6 / 1
7,490
441
3,100
15,652
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
maxx56_bp
Sun Wukong
13
0 / 4 / 0
7,573
445
3,906
13,031
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
natedog718
Xbalanque
11
4 / 6 / 1
7,411
436
5,714
11,796
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
28
Kills
6
6
Deaths
28
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ImDresDaddy
Cthulhu
1
3
2
0.67
L
Merlin
JJ_JMac16
Merlin
0
9
0
0
W
Cerberus
WeechySpecial
Cerberus
2
4
6
1.25
W
4
0
3
5.5
W
5
0
8
9
W
Chernobog
Weechy_Mazz
Chernobog
5
0
8
9
W
Bastet
12
2
5
7.25
L
Serqet
1
6
1
0.25
L
Sun Wukong
maxx56_bp
Sun Wukong
0
4
0
0
L
Xbalanque
natedog718
Xbalanque
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,887
Damage
23,592
50,390
Taken
64,819
27,023
Mitigated
30,946
20,883
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ImDresDaddy
Cthulhu
6,645
678
0
3,903
13,404
7,028
0
2,997
10,407
25,507
0
L
Merlin
JJ_JMac16
Merlin
4,227
0
0
735
10,936
3,180
0
5,770
5,141
48,035
0
W
Cerberus
WeechySpecial
Cerberus
3,475
51
0
2,294
12,438
8,737
19
3,793
8,638
24,182
0
W
9,756
1,908
0
5,366
10,620
8,321
714
0
10,321
3,284
57,654
W
12,202
2,418
0
2,707
6,520
2,238
2,893
2,231
3,665
85,370
0
W
Chernobog
Weechy_Mazz
Chernobog
13,296
9,223
0
5,062
8,015
2,772
2,314
3,315
4,648
0
65,331
W
Bastet
9,158
2,278
0
5,454
12,797
4,955
2,074
1,120
11,485
0
69,801
L
Serqet
3,100
755
0
3,865
15,652
4,875
0
2,705
12,872
0
45,002
L
Sun Wukong
maxx56_bp
Sun Wukong
3,906
1,885
0
3,245
13,031
12,862
0
1,691
10,745
0
41,202
L
Xbalanque
natedog718
Xbalanque
5,714
3,196
0
4,166
11,796
3,001
0
3,426
8,370
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,432
Gold Earned
37,002
565
Minions Killed
387
0
Camps Cleared
0
1,674,552
Distance Traveled
1,433,985
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,100
418
38
2
0
280,233
0
L
Merlin
7,428
437
95
6
0
254,962
0
W
Cerberus
8,776
516
68
4
0
316,365
3
W
Nike
10,420
613
126
7
0
364,236
11
W
Nu Wa
11,277
663
151
9
0
316,701
4
W
Chernobog
9,955
586
111
7
0
295,507
4
W
Bastet
11,004
647
109
6
0
381,743
7
L
Serqet
7,490
441
86
5
0
328,601
0
L
Sun Wukong
7,573
445
105
6
0
300,012
3
L
Xbalanque
7,411
436
63
4
0
270,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role