Player Matchup

Kali
Kali
FilthyCartoon69
Kali
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 86L
1,444 Elo+
Party 3
Raijin
Raijin
LucklessCanoe
Raijin
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
434W - 432L
1,210 Elo+
Party 3
Fafnir
Fafnir
OneSingleBrick
Fafnir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
597W - 549L
1,487 Elo+
Party 1
Yemoja
Yemoja
Tyriara
Yemoja
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
328W - 296L
1,487 Elo+
Party 1
Discordia
Discordia
iDIPcopenhagen1
Discordia
Level 154
God Stats
6W - 7L
1,500 SR
Queue Stats
300W - 298L
1,297 Elo+
Party 3
Team Averages
Level 133
1,500 SR
1,385 Elo+

VS

Team Averages
Level 115
1,500 SR
1,530 Elo+
The Morrigan
The Morrigan
GoldJake
The Morrigan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Interphaser
Baron Samedi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,500 Elo+
Party 2
Janus
Janus
Lady Berserker
Janus
Level 155
God Stats
3W - 7L
1,500 SR
Queue Stats
419W - 404L
1,648 Elo+
Solo
Cthulhu
Cthulhu
NT Saints
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 2
Olorun
Olorun
NT Woods
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
8,196
745
3,525
7,779
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 10
8,859
805
11,021
11,035
7,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 18
9,856
896
8,715
12,576
14,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Tyriara
Yemoja
13
0 / 2 / 13
7,676
698
3,280
12,215
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
iDIPcopenhagen1
Discordia
18
14 / 1 / 5
10,425
948
21,979
7,933
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoldJake
The Morrigan
11
1 / 6 / 3
6,837
622
4,495
7,811
2,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Interphaser
Baron Samedi
13
2 / 5 / 3
7,427
675
9,322
9,805
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
8,185
744
9,737
8,109
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NT Saints
Cthulhu
15
3 / 3 / 4
7,871
716
10,883
16,020
7,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
NT Woods
Olorun
14
1 / 3 / 6
7,908
719
4,757
9,849
3,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
20
Kills
8
8
Deaths
20
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
The Morrigan
GoldJake
The Morrigan
1
6
3
0.42
L
Baron Samedi
Interphaser
Baron Samedi
2
5
3
0.7
L
1
3
4
1
W
3
2
10
4
L
Cthulhu
NT Saints
Cthulhu
3
3
4
1.67
L
Olorun
NT Woods
Olorun
1
3
6
1.33
W
1
0
18
10
W
Yemoja
Tyriara
Yemoja
0
2
13
3.25
W
Discordia
iDIPcopenhagen1
Discordia
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
39,194
51,538
Taken
51,594
40,019
Mitigated
19,109
35,809
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,525
1,491
1,809
1,591
7,779
4,376
0
5,688
2,013
0
8,188
L
The Morrigan
GoldJake
The Morrigan
4,495
517
1,287
1,264
7,811
2,227
0
6,398
1,091
7,340
0
L
Baron Samedi
Interphaser
Baron Samedi
9,322
790
2,286
2,551
9,805
3,506
0
9,331
474
18,587
0
L
9,737
455
1,026
2,237
8,109
2,369
0
7,072
962
23,155
0
W
11,021
597
2,852
1,941
11,035
7,256
365
9,241
1,617
35,020
0
L
Cthulhu
NT Saints
Cthulhu
10,883
171
1,798
4,516
16,020
7,633
0
12,895
3,015
21,013
0
L
Olorun
NT Woods
Olorun
4,757
1,921
2,276
3,679
9,849
3,374
0
9,077
747
15,404
0
W
8,715
3,148
1,632
3,965
12,576
14,821
322
8,219
4,121
19,210
0
W
Yemoja
Tyriara
Yemoja
3,280
906
14,205
5,960
12,215
10,485
202
8,508
3,479
6,823
0
W
Discordia
iDIPcopenhagen1
Discordia
21,979
957
1,019
835
7,933
3,081
468
6,699
1,114
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
38,228
118
Minions Killed
110
0
Camps Cleared
0
933,848
Distance Traveled
925,097
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,196
745
8
1
0
212,585
0
L
The Morrigan
6,837
622
6
1
0
171,590
4
L
Baron Samedi
7,427
675
21
2
0
188,682
0
L
Janus
8,185
744
42
4
0
201,652
2
W
Raijin
8,859
805
59
5
0
193,203
0
L
Cthulhu
7,871
716
20
2
0
193,565
0
L
Olorun
7,908
719
21
2
0
169,608
1
W
Fafnir
9,856
896
18
2
0
195,550
3
W
Yemoja
7,676
698
7
1
0
135,162
0
W
Discordia
10,425
948
26
2
0
197,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role