Player Matchup

Chronos
Chronos
ArchangelWisdom
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
CynderM
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 1
Chaac
Chaac
allim
Chaac
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
185W - 140L
1,388 Elo+
Party 1
Team Averages
Level 157
1,500 SR
1,426 Elo+

VS

Team Averages
Level 69
1,500 SR
1,500 Elo+
Skadi
Skadi
Ragnorok101
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
crude223
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 238L
1,500 Elo+
Solo
Anubis
Anubis
deep-fried-oreo
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 237L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,797
650
3,748
5,460
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
CynderM
Fenrir
11
3 / 2 / 4
8,100
675
3,829
7,063
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
allim
Chaac
14
6 / 0 / 2
8,827
736
9,835
10,312
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,293
608
4,641
5,849
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
crude223
Chaac
10
1 / 1 / 1
7,701
642
8,246
6,876
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
7,636
636
2,952
6,721
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Fenrir
CynderM
Fenrir
3
2
4
2.5
L
0
4
2
0.25
W
Chaac
allim
Chaac
6
0
2
7
L
Chaac
crude223
Chaac
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
15,839
22,835
Taken
19,446
15,508
Mitigated
12,484
8,891
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,748
1,444
0
1,781
5,460
2,802
465
816
4,600
31,842
0
W
Fenrir
CynderM
Fenrir
3,829
979
0
1,157
7,063
4,994
0
457
6,474
3,138
20,820
L
4,641
1,531
0
773
5,849
1,857
0
387
5,362
0
21,278
W
Chaac
allim
Chaac
9,835
2,301
0
5,953
10,312
7,712
245
1,740
8,503
292
37,003
L
Chaac
crude223
Chaac
8,246
1,110
263
2,504
6,876
6,790
0
2,914
3,861
0
29,846
L
2,952
0
0
1,577
6,721
3,837
0
917
5,529
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
22,630
142
Minions Killed
142
0
Camps Cleared
0
666,159
Distance Traveled
683,447
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,797
650
56
5
0
191,118
0
W
Fenrir
8,100
675
35
3
0
229,060
3
L
Skadi
7,293
608
36
3
0
213,060
3
W
Chaac
8,827
736
51
4
0
245,981
3
L
Chaac
7,701
642
56
5
0
265,350
1
L
Anubis
7,636
636
50
4
0
205,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role