Player Matchup

Jing Wei
Jing Wei
Ceronsith
Jing Wei
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 12L
1,872 Elo+
Solo
Hun Batz
Hun Batz
MerryYeetmas
Hun Batz
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
NutAllOverYou
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Terra
Terra
SmiteVirginn
Terra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Tmoney102
Olorun
Level 17
God Stats
13W - 8L
1,847 SR
Queue Stats
123W - 132L
1,912 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,657 Elo+

VS

Team Averages
Level 25
1,336 SR
1,548 Elo+
Loki
Loki
GnDSteve
Loki
Level 18
God Stats
1W - 4L
1,114 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
LukeVista
Sun Wukong
Level 23
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ragingwater123
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,812 Elo+
Solo
Artemis
Artemis
Zonix
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXMagicMike606Xx
Tsukuyomi
Level 28
God Stats
6W - 4L
1,267 SR
Queue Stats
43W - 35L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ceronsith
Jing Wei
20
6 / 4 / 5
13,106
596
8,744
13,781
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
MerryYeetmas
Hun Batz
20
10 / 1 / 2
13,314
605
12,293
15,646
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NutAllOverYou
Amaterasu
19
1 / 2 / 9
12,278
558
8,412
18,022
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 14
12,018
546
11,620
20,235
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Tmoney102
Olorun
20
6 / 2 / 5
12,967
589
13,667
17,075
8,139
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 8 / 3
8,292
377
6,610
11,909
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
LukeVista
Sun Wukong
12
0 / 8 / 5
8,101
368
6,358
16,845
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Ragingwater123
Cu Chulainn
14
3 / 4 / 0
9,659
439
16,617
16,704
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Zonix
Artemis
18
1 / 4 / 2
11,136
506
9,900
15,084
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
15
7 / 4 / 1
10,165
462
14,032
17,251
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
28
Kills
11
11
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ceronsith
Jing Wei
6
4
5
2.13
L
Loki
0
8
3
0.19
L
Sun Wukong
LukeVista
Sun Wukong
0
8
5
0.31
W
Hun Batz
MerryYeetmas
Hun Batz
10
1
2
11
W
Amaterasu
NutAllOverYou
Amaterasu
1
2
9
2.75
L
Cu Chulainn
Ragingwater123
Cu Chulainn
3
4
0
0.75
W
5
2
14
6
W
Olorun
Tmoney102
Olorun
6
2
5
4.25
L
Artemis
Zonix
Artemis
1
4
2
0.5
L
Tsukuyomi
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,736
Damage
53,517
84,759
Taken
77,793
64,051
Mitigated
40,564
42,787
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ceronsith
Jing Wei
8,744
6,949
0
5,994
13,781
5,513
5,041
52
13,654
0
85,009
L
Loki
6,610
1,257
0
193
11,909
3,697
0
5,013
6,868
0
36,919
L
Sun Wukong
LukeVista
Sun Wukong
6,358
962
0
2,011
16,845
10,573
0
6,363
10,390
0
26,548
W
Hun Batz
MerryYeetmas
Hun Batz
12,293
2,986
0
6,716
15,646
7,051
1,205
162
15,309
0
98,387
W
Amaterasu
NutAllOverYou
Amaterasu
8,412
4,285
0
8,423
18,022
17,661
4,479
69
17,393
256
71,835
L
Cu Chulainn
Ragingwater123
Cu Chulainn
16,617
3,247
0
3,219
16,704
13,569
179
5,684
10,755
1,300
49,888
W
11,620
1,116
3,224
6,645
20,235
25,687
337
241
19,675
30,640
0
W
Olorun
Tmoney102
Olorun
13,667
8,154
321
11,464
17,075
8,139
2,283
312
16,588
111,174
0
L
Artemis
Zonix
Artemis
9,900
4,729
0
5,512
15,084
6,346
1,428
3,604
11,480
0
76,500
L
Tsukuyomi
14,032
3,253
0
2,535
17,251
6,379
0
4,879
12,346
0
63,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
47,353
637
Minions Killed
413
0
Camps Cleared
0
2,127,532
Distance Traveled
1,910,500
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,106
596
149
7
0
379,588
5
L
Loki
8,292
377
53
2
0
389,285
2
L
Sun Wukong
8,101
368
37
2
0
418,088
3
W
Hun Batz
13,314
605
149
7
0
473,526
0
W
Amaterasu
12,278
558
139
6
0
449,973
5
L
Cu Chulainn
9,659
439
98
4
0
313,138
3
W
Terra
12,018
546
23
1
0
450,462
4
W
Olorun
12,967
589
177
8
0
373,983
0
L
Artemis
11,136
506
133
6
0
349,457
5
L
Tsukuyomi
10,165
462
92
4
0
440,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role