Player Matchup

Nox
Nox
BigSmoke2072292
Nox
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,285 Elo+
Party 2
Apollo
Apollo
DipperG1050
Apollo
Level 148
God Stats
12W - 7L
1,500 SR
Queue Stats
44W - 31L
1,694 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HowlingMeteor
Cu Chulainn
Level 105
God Stats
11W - 10L
1,500 SR
Queue Stats
312W - 319L
1,238 Elo+
Solo
Bellona
Bellona
KILL3RBUNNY689
Bellona
Level 96
God Stats
29W - 21L
1,500 SR
Queue Stats
83W - 69L
1,500 Elo+
Party 2
Fafnir
Fafnir
ShadowTwins1103
Fafnir
Level 123
God Stats
11W - 10L
1,500 SR
Queue Stats
173W - 197L
1,131 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,370 Elo+

VS

Team Averages
Level 103
1,529 SR
1,358 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KingSevenSin
Apollo
Level 110
God Stats
6W - 3L
1,500 SR
Queue Stats
209W - 255L
1,315 Elo+
Party 1
Fenrir
Fenrir
Montez 00
Fenrir
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 124L
1,154 Elo+
Solo
Aphrodite
Aphrodite
VantaBlack I
Aphrodite
Level 126
God Stats
6W - 3L
1,644 SR
Queue Stats
11W - 7L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,181
479
3,504
6,620
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
2 / 5 / 4
6,606
440
6,007
9,809
3,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
HowlingMeteor
Cu Chulainn
13
0 / 4 / 0
7,775
518
6,205
14,907
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 1
7,237
482
5,510
16,810
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 4
8,208
547
7,239
11,206
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 0 / 4
10,394
693
11,990
7,709
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
 
Ares
11
1 / 1 / 8
7,560
504
4,198
9,689
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
1 / 6 / 13
7,220
481
7,504
12,808
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Montez 00
Fenrir
15
9 / 2 / 8
9,366
624
7,746
10,946
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
VantaBlack I
Aphrodite
16
4 / 0 / 3
9,386
626
9,817
7,670
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
25
25
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
4
12
W
Ares
 
Ares
1
1
8
5
L
2
4
1
0.63
L
Apollo
2
5
4
0.8
L
Cu Chulainn
HowlingMeteor
Cu Chulainn
0
4
0
0
L
2
7
1
0.36
W
Apollo
1
6
13
1.25
W
Fenrir
Montez 00
Fenrir
9
2
8
6.5
L
3
5
4
1
W
Aphrodite
VantaBlack I
Aphrodite
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
41,255
59,352
Taken
48,822
30,616
Mitigated
24,921
16,187
Healing
23,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,990
3,707
0
4,770
7,709
4,601
1,677
2,001
5,708
82,394
0
W
Ares
 
Ares
4,198
435
0
2,227
9,689
5,251
0
3,450
6,239
20,074
0
L
3,504
86
0
250
6,620
2,523
141
4,181
2,439
27,186
0
L
Apollo
6,007
3,310
0
2,426
9,809
3,079
762
5,041
4,768
0
38,045
L
Cu Chulainn
HowlingMeteor
Cu Chulainn
6,205
766
0
4,038
14,907
6,466
0
7,398
7,509
0
51,219
L
5,510
3,206
0
6,657
16,810
9,114
0
5,739
11,071
0
45,496
W
Apollo
7,504
4,016
0
3,783
12,808
4,301
129
3,691
9,117
0
38,770
W
Fenrir
Montez 00
Fenrir
7,746
1,786
0
4,642
10,946
4,581
343
1,345
9,601
0
48,459
L
7,239
2,870
0
2,816
11,206
9,434
486
3,646
7,560
23,899
0
W
Aphrodite
VantaBlack I
Aphrodite
9,817
736
1,940
6,623
7,670
6,187
748
256
7,414
62,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
43,926
342
Minions Killed
489
0
Camps Cleared
0
1,361,876
Distance Traveled
1,415,249
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,394
693
157
10
0
286,117
2
W
Ares
7,560
504
21
1
0
321,310
5
L
Nox
7,181
479
57
4
0
250,575
1
L
Apollo
6,606
440
53
4
0
271,410
4
L
Cu Chulainn
7,775
518
113
8
0
279,919
2
L
Bellona
7,237
482
84
6
0
275,102
1
W
Apollo
7,220
481
77
5
0
231,297
3
W
Fenrir
9,366
624
84
6
0
309,284
2
L
Fafnir
8,208
547
35
2
0
284,870
3
W
Aphrodite
9,386
626
150
10
0
267,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role