Player Matchup

Janus
Janus
Danger135
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kill_LeleBR
Geb
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
1,008W - 1,181L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
Reiquantico
Ne Zha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TIAGO_DRFT
Izanami
Level 43
God Stats
56W - 66L
1,896 SR
Queue Stats
355W - 426L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
f500lucas
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,579 SR
1,497 Elo+

VS

Team Averages
Level 88
1,414 SR
1,724 Elo+
Amaterasu
Amaterasu
BrunoBerti
Amaterasu
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 230L
1,858 Elo+
Party 1
Ne Zha
Ne Zha
Jébinha
Ne Zha
Level 61
God Stats
8W - 2L
1,285 SR
Queue Stats
54W - 41L
1,679 Elo+
Party 1
Chang'e
Chang'e
LucasBerti
Chang'e
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,702 Elo+
Party 1
Mulan
Mulan
MrPingKS
Mulan
Level 43
God Stats
48W - 19L
1,285 SR
Queue Stats
136W - 79L
1,679 Elo+
Party 1
Izanami
Izanami
TheLissia
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danger135
Janus
10
1 / 5 / 0
5,879
588
2,378
6,124
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
5,049
505
1,645
5,802
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
2 / 2 / 1
6,052
605
3,180
7,034
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
TIAGO_DRFT
Izanami
8
0 / 2 / 0
4,580
458
1,238
4,821
745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
f500lucas
Danzaburou
10
0 / 1 / 1
5,327
533
4,172
5,960
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrunoBerti
Amaterasu
10
2 / 0 / 5
6,151
615
3,016
5,983
1,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Jébinha
Ne Zha
10
3 / 2 / 1
6,013
601
2,058
6,762
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
LucasBerti
Chang'e
12
4 / 0 / 2
6,997
700
4,017
6,587
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
MrPingKS
Mulan
10
1 / 1 / 0
5,891
589
2,750
6,054
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
TheLissia
Izanami
11
3 / 1 / 2
6,282
628
5,695
4,315
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BrunoBerti
Amaterasu
2
0
5
4.5
L
Janus
Danger135
Janus
1
5
0
0.2
W
Ne Zha
Jébinha
Ne Zha
3
2
1
1.75
L
1
3
0
0.33
W
Chang'e
LucasBerti
Chang'e
4
0
2
5
W
Mulan
MrPingKS
Mulan
1
1
0
1
L
Ne Zha
2
2
1
1.25
L
Izanami
TIAGO_DRFT
Izanami
0
2
0
0
W
Izanami
TheLissia
Izanami
3
1
2
4
L
Danzaburou
f500lucas
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
17,536
29,741
Taken
29,701
7,861
Mitigated
10,523
8,492
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BrunoBerti
Amaterasu
3,016
1,089
0
1,249
5,983
1,956
0
744
5,239
0
20,360
L
Janus
Danger135
Janus
2,378
313
0
828
6,124
1,880
0
3,177
2,947
37,259
0
W
Ne Zha
Jébinha
Ne Zha
2,058
1,211
0
2,445
6,762
1,757
0
487
6,275
0
26,506
L
1,645
356
222
1,457
5,802
1,614
0
0
5,802
9,587
0
W
Chang'e
LucasBerti
Chang'e
4,017
459
469
3,477
6,587
2,074
0
1,891
4,696
42,084
0
W
Mulan
MrPingKS
Mulan
2,750
319
0
2,614
6,054
3,449
248
0
6,054
0
24,578
L
Ne Zha
3,180
1,103
0
2,793
7,034
2,042
0
840
6,194
0
31,497
L
Izanami
TIAGO_DRFT
Izanami
1,238
903
0
732
4,821
745
270
0
4,821
0
24,061
W
Izanami
TheLissia
Izanami
5,695
3,166
0
2,330
4,315
1,287
156
901
3,414
0
42,602
L
Danzaburou
f500lucas
Danzaburou
4,172
1,466
0
2,460
5,960
1,580
248
0
5,735
0
27,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
31,334
278
Minions Killed
324
0
Camps Cleared
0
922,585
Distance Traveled
984,067
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,151
615
24
2
0
209,185
4
L
Janus
5,879
588
80
8
0
171,720
1
W
Ne Zha
6,013
601
60
6
0
196,342
1
L
Geb
5,049
505
10
1
0
194,361
0
W
Chang'e
6,997
700
81
8
0
208,451
0
W
Mulan
5,891
589
66
7
0
202,981
1
L
Ne Zha
6,052
605
75
8
0
207,640
0
L
Izanami
4,580
458
50
5
0
192,013
0
W
Izanami
6,282
628
93
9
0
167,108
3
L
Danzaburou
5,327
533
63
6
0
156,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role