Player Matchup

Scylla
Scylla
El Morrio13
Scylla
Level 48
God Stats
1W - 4L
1,236 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 1
Nemesis
Nemesis
OcularSumo
Nemesis
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 113L
1,500 Elo+
Party 1
Chaac
Chaac
WristyJaguar57
Chaac
Level 89
God Stats
36W - 37L
1,754 SR
Queue Stats
81W - 98L
1,492 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,495 Elo+

VS

Team Averages
Level 72
1,500 SR
1,500 Elo+
Loki
Loki
DarksVadher
Loki
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 111L
1,500 Elo+
Solo
King Arthur
King Arthur
GunBoyyDK
King Arthur
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 98L
1,500 Elo+
Solo
Anubis
Anubis
METAL SOLDIER75
Anubis
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 1
6,836
570
2,086
8,939
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OcularSumo
Nemesis
10
1 / 9 / 1
7,705
642
5,651
12,170
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 2
7,785
649
8,215
13,412
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
9,290
774
5,191
5,663
1,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GunBoyyDK
King Arthur
13
9 / 3 / 8
10,414
868
9,291
14,422
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 11
9,696
808
12,524
8,383
3,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
20
20
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Scylla
0
5
1
0.1
W
King Arthur
GunBoyyDK
King Arthur
9
3
8
4.33
W
6
0
11
11.5
L
Nemesis
OcularSumo
Nemesis
1
9
1
0.17
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
27,006
34,521
Taken
28,468
16,141
Mitigated
15,048
6,904
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
1,307
0
649
5,663
1,997
180
225
5,363
0
40,736
L
Scylla
2,086
226
135
1,008
8,939
2,340
0
2,143
6,796
13,870
0
W
King Arthur
GunBoyyDK
King Arthur
9,291
2,159
246
3,956
14,422
9,147
330
944
13,186
0
31,461
W
12,524
917
593
4,142
8,383
3,904
1,027
980
7,228
36,953
0
L
Nemesis
OcularSumo
Nemesis
5,651
2,192
0
1,500
12,170
3,445
0
4,779
7,391
0
25,292
L
8,215
1,308
392
3,869
13,412
10,356
0
5,717
7,695
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,326
Gold Earned
29,400
110
Minions Killed
143
0
Camps Cleared
0
554,499
Distance Traveled
673,504
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,290
774
52
4
0
263,827
3
L
Scylla
6,836
570
19
2
0
188,062
2
W
King Arthur
10,414
868
42
4
0
231,040
2
W
Anubis
9,696
808
49
4
0
178,637
0
L
Nemesis
7,705
642
43
4
0
176,148
1
L
Chaac
7,785
649
48
4
0
190,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role