Player Matchup

Nemesis
Nemesis
BBOYHERO4243
Nemesis
Level 85
God Stats
10W - 3L
1,715 SR
Queue Stats
125W - 98L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Choomba
Nu Wa
Level 71
God Stats
7W - 3L
1,500 SR
Queue Stats
144W - 114L
1,325 Elo+
Party 1
Chernobog
Chernobog
Danny-Boy_PADDYO
Chernobog
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 1
Artemis
Artemis
EatMyMangu9
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Mattwithnumbers
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 41L
1,532 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,484 Elo+

VS

Team Averages
Level 50
1,500 SR
1,490 Elo+
Janus
Janus
AFatalWaffle
Janus
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 87L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BigAl151618
Amaterasu
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,451 Elo+
Solo
Khepri
Khepri
SonofSilfuryn
Khepri
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 137L
1,500 Elo+
Party 2
Izanami
Izanami
TiberiusNero23
Izanami
Level 41
God Stats
18W - 20L
1,500 SR
Queue Stats
69W - 112L
1,500 Elo+
Party 2
Chernobog
Chernobog
vapegod446
Chernobog
Level 17
God Stats
9W - 20L
1,500 SR
Queue Stats
66W - 88L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBOYHERO4243
Nemesis
14
3 / 1 / 6
8,826
588
4,108
9,239
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Choomba
Nu Wa
16
8 / 0 / 3
10,540
703
11,257
4,299
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
15
3 / 0 / 4
9,779
652
6,705
6,723
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
EatMyMangu9
Artemis
15
4 / 0 / 5
8,815
588
8,233
6,958
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 1 / 8
9,171
611
6,212
11,410
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,044
403
1,883
8,547
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
BigAl151618
Amaterasu
14
1 / 0 / 0
7,967
531
4,700
8,686
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
6,612
441
3,053
10,919
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 7 / 1
6,496
433
4,622
10,726
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
vapegod446
Chernobog
10
0 / 6 / 1
5,979
399
3,390
10,405
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
24
Kills
2
2
Deaths
25
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Nemesis
BBOYHERO4243
Nemesis
3
1
6
6
L
Amaterasu
BigAl151618
Amaterasu
1
0
0
1
W
Nu Wa
Choomba
Nu Wa
8
0
3
9.5
W
Chernobog
3
0
4
5
W
Artemis
EatMyMangu9
Artemis
4
0
5
6.5
W
6
1
8
10
L
0
5
1
0.1
L
1
7
1
0.21
L
Chernobog
vapegod446
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,515
Damage
17,648
38,629
Taken
49,283
17,648
Mitigated
20,649
15,770
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,883
345
0
886
8,547
2,168
92
4,569
3,704
31,388
0
W
Nemesis
BBOYHERO4243
Nemesis
4,108
1,946
0
4,454
9,239
3,257
66
266
8,948
0
56,862
L
Amaterasu
BigAl151618
Amaterasu
4,700
1,997
0
5,241
8,686
6,850
0
1,554
6,992
0
46,446
W
Nu Wa
Choomba
Nu Wa
11,257
1,483
0
2,095
4,299
1,455
2,580
770
3,529
75,850
0
W
Chernobog
6,705
3,791
0
3,201
6,723
2,162
868
470
5,878
0
51,984
W
Artemis
EatMyMangu9
Artemis
8,233
3,880
735
3,771
6,958
2,651
949
592
6,366
0
50,442
W
6,212
805
0
1,514
11,410
8,123
105
2,838
8,572
33,957
0
L
3,053
0
111
2,361
10,919
5,120
0
3,752
7,033
22,098
0
L
4,622
2,839
195
2,385
10,726
3,286
58
3,840
6,536
0
30,744
L
Chernobog
vapegod446
Chernobog
3,390
2,367
0
1,935
10,405
3,225
196
2,738
7,549
0
32,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
33,098
478
Minions Killed
310
0
Camps Cleared
0
1,388,727
Distance Traveled
1,289,719
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,044
403
61
4
0
248,431
4
W
Nemesis
8,826
588
99
7
0
289,581
3
L
Amaterasu
7,967
531
100
7
0
274,218
1
W
Nu Wa
10,540
703
125
8
0
285,592
7
W
Chernobog
9,779
652
131
9
0
240,778
1
W
Artemis
8,815
588
81
5
0
285,377
5
W
Ares
9,171
611
42
3
0
287,399
5
L
Khepri
6,612
441
45
3
0
274,942
2
L
Izanami
6,496
433
57
4
0
243,830
4
L
Chernobog
5,979
399
47
3
0
248,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role