Player Matchup

Medusa
Medusa
BoatsMak
Medusa
Level 105
God Stats
17W - 19L
1,500 SR
Queue Stats
251W - 301L
1,500 Elo+
Party 3
Anubis
Anubis
Bobo123321 love
Anubis
Level 72
God Stats
10W - 7L
1,500 SR
Queue Stats
41W - 38L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
DuncanDonut
Baron Samedi
Level 42
God Stats
28W - 24L
1,500 SR
Queue Stats
323W - 366L
1,500 Elo+
Party 3
Ymir
Ymir
FMJ RuthlessX
Ymir
Level 18
God Stats
4W - 7L
1,476 SR
Queue Stats
8W - 10L
1,420 Elo+
Party 2
Pele
Pele
Woadie317
Pele
Level 66
God Stats
5W - 5L
1,730 SR
Queue Stats
67W - 44L
1,420 Elo+
Party 2
Team Averages
Level 61
1,541 SR
1,452 Elo+

VS

Team Averages
Level 44
1,543 SR
1,363 Elo+
Artemis
Artemis
EsquivelDEM
Artemis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
ThAt_Boi_Bb
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,023 Elo+
Solo
Zhong Kui
Zhong Kui
el shaggy 3 3 1
Zhong Kui
Level 47
God Stats
2W - 3L
1,715 SR
Queue Stats
76W - 75L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
jeff317
Cthulhu
Level 40
God Stats
1W - 8L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Solo
Mercury
Mercury
vKingFish
Mercury
Level 47
God Stats
47W - 39L
1,500 SR
Queue Stats
356W - 331L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoatsMak
Medusa
13
4 / 5 / 2
8,278
460
10,568
13,180
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
5 / 2 / 1
11,395
633
12,743
11,730
6,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
DuncanDonut
Baron Samedi
17
5 / 2 / 1
10,450
581
9,272
12,675
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 7
9,142
508
3,766
11,023
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
15
7 / 3 / 4
9,731
541
10,025
12,714
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EsquivelDEM
Artemis
14
4 / 6 / 3
8,505
473
11,903
13,457
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ThAt_Boi_Bb
Sun Wukong
13
0 / 5 / 1
7,559
420
1,724
12,778
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
el shaggy 3 3 1
Zhong Kui
15
3 / 5 / 2
9,284
516
10,870
13,440
11,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
jeff317
Cthulhu
9
1 / 4 / 2
6,531
363
5,096
9,139
3,096
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
vKingFish
Mercury
12
3 / 3 / 1
7,987
444
5,243
11,947
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
23
Kills
11
12
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoatsMak
Medusa
4
5
2
1
W
5
2
1
2.75
W
Baron Samedi
DuncanDonut
Baron Samedi
5
2
1
2.75
L
Artemis
EsquivelDEM
Artemis
4
6
3
0.92
W
2
0
7
5.5
L
Sun Wukong
ThAt_Boi_Bb
Sun Wukong
0
5
1
0.1
W
Pele
7
3
4
3
L
Zhong Kui
el shaggy 3 3 1
Zhong Kui
3
5
2
0.8
L
Cthulhu
jeff317
Cthulhu
1
4
2
0.5
L
Mercury
vKingFish
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
34,836
61,322
Taken
60,761
30,326
Mitigated
30,606
25,622
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoatsMak
Medusa
10,568
3,889
831
4,490
13,180
4,492
53
3,867
9,313
0
46,607
W
12,743
629
0
8,610
11,730
6,489
2,278
2,630
9,000
85,375
0
W
Baron Samedi
DuncanDonut
Baron Samedi
9,272
681
207
6,363
12,675
5,812
958
5,073
7,602
71,049
0
L
Artemis
EsquivelDEM
Artemis
11,903
6,384
0
4,950
13,457
4,267
0
5,064
8,393
0
34,134
W
3,766
555
0
1,235
11,023
8,567
533
2,851
8,172
20,946
0
L
Sun Wukong
ThAt_Boi_Bb
Sun Wukong
1,724
581
0
2,957
12,778
5,985
586
8,850
3,928
0
38,476
W
Pele
10,025
3,835
0
3,886
12,714
4,966
1,566
1,727
10,962
0
61,280
L
Zhong Kui
el shaggy 3 3 1
Zhong Kui
10,870
1,696
0
5,367
13,440
11,360
1,006
6,812
6,628
54,156
0
L
Cthulhu
jeff317
Cthulhu
5,096
366
32
358
9,139
3,096
0
1,835
7,304
19,666
0
L
Mercury
vKingFish
Mercury
5,243
2,059
0
0
11,947
5,898
0
3,220
8,727
3,518
41,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
39,866
509
Minions Killed
300
0
Camps Cleared
0
1,606,471
Distance Traveled
1,416,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,278
460
65
4
0
302,967
5
W
Anubis
11,395
633
167
9
0
294,920
0
W
Baron Samedi
10,450
581
136
8
0
318,103
0
L
Artemis
8,505
473
50
3
0
263,993
2
W
Ymir
9,142
508
42
2
0
320,523
0
L
Sun Wukong
7,559
420
53
3
0
290,841
3
W
Pele
9,731
541
99
6
0
369,958
0
L
Zhong Kui
9,284
516
107
6
0
288,308
0
L
Cthulhu
6,531
363
23
1
0
232,034
2
L
Mercury
7,987
444
67
4
0
340,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role