Player Matchup

Fenrir
Fenrir
Axphz
Fenrir
Level 88
God Stats
6W - 4L
1,715 SR
Queue Stats
175W - 191L
1,440 Elo+
Party 1
Ymir
Ymir
Topshotta4PF
Ymir
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 1
Sol
Sol
Urxly
Sol
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 81L
1,500 Elo+
Party 1
Team Averages
Level 78
1,644 SR
1,504 Elo+

VS

Team Averages
Level 99
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
BigSmoke2072292
Kukulkan
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 2
Cerberus
Cerberus
KILL3RBUNNY689
Cerberus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
kikara11
Danzaburou
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axphz
Fenrir
10
5 / 1 / 3
7,447
745
7,179
8,625
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 2
6,483
648
2,408
6,186
3,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Urxly
Sol
10
2 / 1 / 6
7,100
710
8,734
4,681
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
2 / 1 / 2
6,803
680
5,668
2,540
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
9
1 / 3 / 3
6,978
698
3,120
14,623
5,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
kikara11
Danzaburou
10
1 / 4 / 2
6,494
649
5,286
5,764
2,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
4
4
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Axphz
Fenrir
5
1
3
6.5
L
Kukulkan
2
1
2
3
L
Cerberus
1
3
3
0.83
W
1
2
2
1
W
Sol
Urxly
Sol
2
1
6
5
L
Danzaburou
kikara11
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
14,074
19,492
Taken
22,927
8,282
Mitigated
8,330
5,547
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Axphz
Fenrir
7,179
2,184
0
2,898
8,625
3,121
0
3,678
4,947
0
19,951
L
Kukulkan
5,668
252
0
253
2,540
948
0
555
1,919
21,011
0
L
Cerberus
3,120
134
66
5,607
14,623
5,300
0
8,521
5,586
16,204
0
W
2,408
757
0
728
6,186
3,673
0
2,716
3,470
10,799
0
W
Sol
Urxly
Sol
8,734
2,364
0
1,921
4,681
1,488
175
2,436
2,245
29,322
0
L
Danzaburou
kikara11
Danzaburou
5,286
2,079
0
1,039
5,764
2,082
0
1,436
4,204
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,030
Gold Earned
20,275
98
Minions Killed
130
0
Camps Cleared
0
550,377
Distance Traveled
459,436
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,447
745
26
3
0
197,939
2
L
Kukulkan
6,803
680
46
5
0
151,547
0
L
Cerberus
6,978
698
52
5
0
145,494
0
W
Ymir
6,483
648
23
2
0
184,632
0
W
Sol
7,100
710
49
5
0
167,806
3
L
Danzaburou
6,494
649
32
3
0
162,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role