Player Matchup

Cupid
Cupid
Sico-path911
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,537 Elo+
Party 1
Ra
Ra
StinkyyGooooch
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,537 Elo+
Party 1
Vamana
Vamana
luca_sabres51
Vamana
Level 73
God Stats
10W - 8L
1,500 SR
Queue Stats
270W - 230L
1,320 Elo+
Party 1
Cerberus
Cerberus
rustybuttplug
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,320 Elo+
Party 1
Discordia
Discordia
xExPoSeD_sMeGmA
Discordia
Level 49
God Stats
1W - 3L
1,285 SR
Queue Stats
32W - 39L
1,025 Elo+
Party 1
Team Averages
Level 44
1,457 SR
1,348 Elo+

VS

Team Averages
Level 60
1,567 SR
1,496 Elo+
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ac3 X Icyy
Kukulkan
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 81L
1,285 Elo+
Party 3
Ne Zha
Ne Zha
BombyExplode
Ne Zha
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,285 Elo+
Party 3
Apollo
Apollo
ItsGarry
Apollo
Level 22
God Stats
17W - 13L
1,833 SR
Queue Stats
457W - 395L
1,911 Elo+
Party 2
Cthulhu
Cthulhu
Kraken Ging
Cthulhu
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
7,239
658
8,704
10,769
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
7 / 1 / 7
6,981
635
4,565
7,013
2,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 2 / 0
6,870
625
5,323
8,731
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
rustybuttplug
Cerberus
11
5 / 1 / 4
6,514
592
4,603
8,949
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
xExPoSeD_sMeGmA
Discordia
9
0 / 4 / 7
5,617
511
4,885
4,849
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 1
6,549
595
7,367
6,962
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Ac3 X Icyy
Kukulkan
9
3 / 4 / 0
5,990
545
3,959
5,732
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
9
1 / 5 / 4
5,765
524
4,520
7,448
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
ItsGarry
Apollo
10
3 / 6 / 2
6,267
570
4,999
10,088
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Kraken Ging
Cthulhu
5
0 / 8 / 0
4,158
378
1,767
8,638
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
9
11
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
1
2.5
L
Kukulkan
Ac3 X Icyy
Kukulkan
3
4
0
0.75
L
Ne Zha
1
5
4
0.6
L
Apollo
ItsGarry
Apollo
3
6
2
0.67
L
Cthulhu
Kraken Ging
Cthulhu
0
8
0
0
W
7
3
4
3
W
7
1
7
10.5
W
4
2
0
2
W
Cerberus
rustybuttplug
Cerberus
5
1
4
7
W
Discordia
xExPoSeD_sMeGmA
Discordia
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
22,612
40,311
Taken
38,868
16,521
Mitigated
14,911
17,540
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,367
2,135
0
3,180
6,962
4,009
0
1,645
5,280
2,433
37,986
L
Kukulkan
Ac3 X Icyy
Kukulkan
3,959
296
0
878
5,732
1,565
0
4,551
841
22,300
0
L
Ne Zha
4,520
1,864
0
1,056
7,448
2,110
0
3,170
4,130
0
21,160
L
Apollo
ItsGarry
Apollo
4,999
2,281
0
2,023
10,088
2,990
0
2,688
7,322
0
26,912
L
Cthulhu
Kraken Ging
Cthulhu
1,767
269
0
539
8,638
4,237
0
1,710
6,880
10,187
0
W
8,704
5,274
27
5,707
10,769
3,339
2,999
1,072
9,547
0
42,897
W
4,565
479
1,119
2,409
7,013
2,642
23
1,025
5,875
37,563
0
W
5,323
2,421
0
4,188
8,731
5,976
0
533
8,176
2,951
33,718
W
Cerberus
rustybuttplug
Cerberus
4,603
431
0
3,246
8,949
3,211
0
1,143
7,752
29,075
0
W
Discordia
xExPoSeD_sMeGmA
Discordia
4,885
283
0
844
4,849
1,353
0
1,757
2,896
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
28,729
311
Minions Killed
232
0
Camps Cleared
0
1,057,746
Distance Traveled
1,051,219
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,549
595
74
7
0
238,127
0
L
Kukulkan
5,990
545
58
5
0
198,473
0
L
Ne Zha
5,765
524
40
4
0
221,495
4
L
Apollo
6,267
570
46
4
0
205,866
0
L
Cthulhu
4,158
378
14
1
0
187,258
0
W
Cupid
7,239
658
74
7
0
179,168
2
W
Ra
6,981
635
51
5
0
221,590
0
W
Vamana
6,870
625
78
7
0
229,719
1
W
Cerberus
6,514
592
73
7
0
220,933
0
W
Discordia
5,617
511
35
3
0
206,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role