Player Matchup

Xing Tian
Xing Tian
Brutalistic20
Xing Tian
Level 112
God Stats
7W - 3L
1,698 SR
Queue Stats
117W - 107L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
JimERustler
Danzaburou
Level 127
God Stats
9W - 2L
1,500 SR
Queue Stats
24W - 11L
1,715 Elo+
Party 2
Nemesis
Nemesis
KnifeyWifey
Nemesis
Level 35
God Stats
5W - 4L
1,413 SR
Queue Stats
18W - 13L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
MixByte
Amaterasu
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 129L
1,764 Elo+
Party 1
Kukulkan
Kukulkan
TheBuffestBear
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,715 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,682 Elo+

VS

Team Averages
Level 51
1,407 SR
1,203 Elo+
Pele
Pele
Amayjing
Pele
Level 50
God Stats
3W - 6L
1,267 SR
Queue Stats
63W - 71L
1,129 Elo+
Party 3
Zeus
Zeus
F10cka
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,266 Elo+
Party 3
Chiron
Chiron
Godricx
Chiron
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 88L
1,266 Elo+
Party 3
Artio
Artio
RamRup
Artio
Level 63
God Stats
3W - 6L
1,267 SR
Queue Stats
63W - 70L
1,224 Elo+
Party 3
Athena
Athena
TheForgotten1s
Athena
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 88L
1,129 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brutalistic20
Xing Tian
17
1 / 3 / 9
13,037
501
16,414
20,973
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
JimERustler
Danzaburou
20
10 / 4 / 3
16,050
617
17,907
12,242
5,469
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KnifeyWifey
Nemesis
20
3 / 2 / 9
15,164
583
7,253
20,776
9,654
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
MixByte
Amaterasu
20
6 / 4 / 9
14,261
549
17,900
29,874
24,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
21 / 1 / 10
18,041
694
52,368
18,614
9,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 9 / 2
11,421
439
9,471
23,097
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
F10cka
Zeus
15
1 / 15 / 1
9,547
367
7,106
20,004
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Godricx
Chiron
19
6 / 8 / 5
13,094
504
24,333
26,734
12,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
RamRup
Artio
16
2 / 5 / 6
10,309
397
10,647
31,546
36,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 11
9,968
383
10,393
28,694
27,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
41
Kills
14
14
Deaths
41
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
4
9
2
0.56
W
Xing Tian
Brutalistic20
Xing Tian
1
3
9
1.83
L
Zeus
F10cka
Zeus
1
15
1
0.1
L
Chiron
Godricx
Chiron
6
8
5
1.06
W
Danzaburou
JimERustler
Danzaburou
10
4
3
2.88
W
Nemesis
KnifeyWifey
Nemesis
3
2
9
3.75
W
Amaterasu
MixByte
Amaterasu
6
4
9
2.63
L
Artio
RamRup
Artio
2
5
6
1
W
Kukulkan
21
1
10
26
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,842
Damage
61,950
102,479
Taken
130,075
75,489
Mitigated
94,059
44,814
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,471
1,415
0
2,793
23,097
9,870
0
13,544
9,553
0
66,102
W
Xing Tian
Brutalistic20
Xing Tian
16,414
985
1,490
3,699
20,973
26,413
707
5,139
15,736
45,612
0
L
Zeus
F10cka
Zeus
7,106
1,626
0
1,533
20,004
8,093
350
12,774
7,230
43,365
0
L
Chiron
Godricx
Chiron
24,333
13,505
1,393
6,785
26,734
12,338
470
13,407
13,243
0
92,617
W
Danzaburou
JimERustler
Danzaburou
17,907
9,925
0
1,794
12,242
5,469
5,349
2,920
9,297
0
111,074
W
Nemesis
KnifeyWifey
Nemesis
7,253
3,321
0
9,594
20,776
9,654
3,860
5,507
15,194
0
140,615
W
Amaterasu
MixByte
Amaterasu
17,900
8,307
0
16,248
29,874
24,614
2,056
9,226
20,041
229
80,061
L
Artio
RamRup
Artio
10,647
1,212
1,759
5,403
31,546
36,174
0
14,163
17,383
57,818
0
W
Kukulkan
52,368
7,372
360
11,629
18,614
9,339
5,363
8,014
10,525
173,142
0
L
10,393
3,146
747
1,856
28,694
27,584
0
15,025
13,669
31,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,553
Gold Earned
54,339
714
Minions Killed
481
0
Camps Cleared
0
2,475,303
Distance Traveled
2,282,739
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,421
439
116
4
0
500,555
1
W
Xing Tian
13,037
501
46
2
0
510,542
2
L
Zeus
9,547
367
61
2
0
333,034
0
L
Chiron
13,094
504
155
6
0
405,578
1
W
Danzaburou
16,050
617
160
6
0
506,250
3
W
Nemesis
15,164
583
165
6
0
524,582
5
W
Amaterasu
14,261
549
126
5
0
473,227
5
L
Artio
10,309
397
106
4
0
485,916
0
W
Kukulkan
18,041
694
217
8
0
460,702
4
L
Athena
9,968
383
43
2
0
557,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role