Player Matchup

Anubis
Anubis
AzelBreo1
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SuperGames9090
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Bakasura
Bakasura
catrii-mik_az79
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,704 Elo+
Solo
Loki
Loki
hirakuza
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,141 Elo+
Solo
Olorun
Olorun
joaquinlobo_09
Olorun
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 54L
1,479 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,413 Elo+

VS

Team Averages
Level 8
1,434 SR
1,376 Elo+
Fenrir
Fenrir
NachoLag-
Fenrir
Level 13
God Stats
12W - 15L
1,269 SR
Queue Stats
112W - 190L
1,386 Elo+
Party 2
Merlin
Merlin
VINYALE
Merlin
Level 7
God Stats
3W - 12L
1,500 SR
Queue Stats
237W - 417L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
lautaro0423
Cthulhu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 144L
1,386 Elo+
Party 2
Neith
Neith
llAccuratx
Neith
Level 5
God Stats
2W - 5L
1,402 SR
Queue Stats
145W - 207L
1,278 Elo+
Party 2
Bellona
Bellona
trintiniike
Bellona
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
225W - 416L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AzelBreo1
Anubis
11
6 / 1 / 7
7,182
552
6,975
6,210
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 3
5,582
429
1,506
6,899
4,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bakasura
11
5 / 0 / 5
7,168
551
5,137
7,348
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
6 / 0 / 5
7,555
581
5,554
4,714
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 6
6,479
498
4,444
5,615
2,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NachoLag-
Fenrir
9
2 / 3 / 0
5,980
460
2,723
7,103
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
VINYALE
Merlin
9
0 / 6 / 1
5,224
402
1,443
6,024
1,118
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
lautaro0423
Cthulhu
7
1 / 3 / 2
5,529
425
5,257
9,458
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
9
1 / 3 / 2
5,505
423
3,925
6,108
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
trintiniike
Bellona
8
0 / 5 / 1
5,341
411
3,704
6,724
3,659
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
4
4
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AzelBreo1
Anubis
6
1
7
9.5
L
Fenrir
NachoLag-
Fenrir
2
3
0
0.67
W
1
2
3
1.25
L
Merlin
VINYALE
Merlin
0
6
1
0.08
W
Bakasura
5
0
5
7.5
W
Loki
6
0
5
8.5
W
1
1
6
4
L
Cthulhu
lautaro0423
Cthulhu
1
3
2
0.67
L
Neith
1
3
2
0.67
L
Bellona
trintiniike
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
17,052
30,786
Taken
35,417
14,882
Mitigated
14,288
10,664
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AzelBreo1
Anubis
6,975
904
0
2,244
6,210
2,964
1,486
1,417
4,793
30,255
0
L
Fenrir
NachoLag-
Fenrir
2,723
610
0
1,784
7,103
2,428
0
1,970
5,072
0
26,453
W
1,506
340
0
1,459
6,899
4,759
804
2,047
4,852
4,792
0
L
Merlin
VINYALE
Merlin
1,443
421
0
35
6,024
1,118
0
3,386
2,093
13,179
0
W
Bakasura
5,137
3,566
0
4,409
7,348
2,546
730
673
6,675
0
25,295
W
Loki
5,554
2,085
0
995
4,714
2,556
2,436
435
4,279
0
32,426
W
4,444
1,879
159
1,398
5,615
2,057
495
2,128
3,487
23,891
0
L
Cthulhu
lautaro0423
Cthulhu
5,257
817
0
2,018
9,458
5,217
0
2,985
5,970
15,460
0
L
Neith
3,925
1,604
0
1,457
6,108
1,866
205
3,540
2,488
0
22,103
L
Bellona
trintiniike
Bellona
3,704
920
0
162
6,724
3,659
0
1,044
5,295
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
27,579
217
Minions Killed
197
0
Camps Cleared
0
1,125,830
Distance Traveled
1,100,139
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,182
552
52
4
0
201,356
0
L
Fenrir
5,980
460
54
4
0
251,518
5
W
Ares
5,582
429
4
0
0
197,354
2
L
Merlin
5,224
402
23
2
0
197,677
0
W
Bakasura
7,168
551
56
4
0
255,348
1
W
Loki
7,555
581
54
4
0
239,551
2
W
Olorun
6,479
498
51
4
0
232,221
0
L
Cthulhu
5,529
425
26
2
0
237,267
1
L
Neith
5,505
423
45
3
0
183,200
0
L
Bellona
5,341
411
49
4
0
230,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role