Player Matchup

Xing Tian
Xing Tian
GLEAKN
Xing Tian
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Gienerwang
Zhong Kui
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Cupid
Cupid
LoveDoctor
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
SlimThiccAzz
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 104
1,446 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bailwolf
Danzaburou
Level 63
God Stats
2W - 2L
1,285 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Sol
Sol
GaySquid
Sol
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 1
Tyr
Tyr
OddFuture420
Tyr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 100L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GLEAKN
Xing Tian
12
0 / 4 / 2
7,330
733
4,083
14,137
9,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Gienerwang
Zhong Kui
14
3 / 5 / 0
7,995
800
6,855
8,968
6,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
13
1 / 6 / 3
7,559
756
5,135
9,297
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
SlimThiccAzz
Arachne
13
1 / 7 / 1
7,673
767
4,041
11,666
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 10
9,321
932
7,400
6,680
5,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Bailwolf
Danzaburou
15
8 / 2 / 5
9,679
968
8,511
8,653
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 9
9,178
918
11,260
7,406
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 8
9,046
905
8,736
7,934
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
22
22
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
10
9
W
Danzaburou
Bailwolf
Danzaburou
8
2
5
5.25
L
Xing Tian
GLEAKN
Xing Tian
0
4
2
0.25
W
4
2
9
4.25
L
Zhong Kui
Gienerwang
Zhong Kui
3
5
0
0.6
L
Cupid
1
6
3
0.42
W
6
0
8
10
L
Arachne
SlimThiccAzz
Arachne
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
35,907
44,068
Taken
30,673
23,899
Mitigated
18,702
5,859
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,400
229
105
0
6,680
5,580
469
3,241
3,439
27,890
0
W
Danzaburou
Bailwolf
Danzaburou
8,511
4,246
0
2,998
8,653
3,582
1,100
3,280
5,373
0
24,546
L
Xing Tian
GLEAKN
Xing Tian
4,083
595
0
1,332
14,137
9,637
175
6,395
7,742
18,458
0
W
11,260
2,616
0
2,914
7,406
2,670
3,180
2,300
5,106
36,901
0
L
Zhong Kui
Gienerwang
Zhong Kui
6,855
805
0
2,511
8,968
6,051
0
3,899
5,069
27,145
0
L
Cupid
5,135
2,535
91
1,368
9,297
3,607
0
4,510
4,787
0
18,011
W
8,736
1,160
0
519
7,934
6,870
308
2,523
5,411
4,547
17,583
L
Arachne
SlimThiccAzz
Arachne
4,041
3,110
0
557
11,666
4,604
0
5,689
5,977
0
24,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
37,224
142
Minions Killed
195
8
Camps Cleared
9
619,977
Distance Traveled
813,572
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,321
932
50
5
1
213,458
0
W
Danzaburou
9,679
968
43
4
4
179,256
1
L
Xing Tian
7,330
733
25
3
1
188,250
0
W
Sol
9,178
918
71
7
2
171,156
0
L
Zhong Kui
7,995
800
48
5
0
135,648
3
L
Cupid
7,559
756
27
3
3
136,341
0
W
Tyr
9,046
905
31
3
2
249,702
0
L
Arachne
7,673
767
42
4
4
159,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role