Player Matchup

Da Ji
Da Ji
Demoratsu
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 298L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fatalfinesse
Cu Chulainn
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
The Demons Sin
Nu Wa
Level 58
God Stats
4W - 10L
1,621 SR
Queue Stats
33W - 82L
1,399 Elo+
Party 1
Terra
Terra
xXXSirDragonXXx
Terra
Level 109
God Stats
3W - 9L
1,500 SR
Queue Stats
98W - 131L
1,708 Elo+
Party 1
Neith
Neith
yourself398
Neith
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
30W - 54L
1,355 Elo+
Party 1
Team Averages
Level 99
1,567 SR
1,452 Elo+

VS

Team Averages
Level 108
1,500 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BoomBroBubba
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SHADOW2F4UBABY
Nu Wa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 114L
1,573 Elo+
Solo
Persephone
Persephone
javel4life
Persephone
Level 130
God Stats
6W - 7L
1,500 SR
Queue Stats
409W - 402L
1,312 Elo+
Party 2
Thanatos
Thanatos
reing_of_raven
Thanatos
Level 143
God Stats
7W - 12L
1,500 SR
Queue Stats
601W - 564L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Demoratsu
Da Ji
13
3 / 3 / 0
8,270
435
4,056
14,489
4,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Fatalfinesse
Cu Chulainn
14
1 / 4 / 1
8,751
461
4,094
10,423
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 3
7,959
419
6,069
10,927
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 3
8,706
458
4,044
16,074
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 0
7,627
401
7,723
15,883
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 4
8,851
466
8,073
9,282
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 3
9,403
495
2,269
5,870
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 1 / 6
10,788
568
18,432
11,025
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
javel4life
Persephone
14
1 / 1 / 6
9,450
497
8,630
5,723
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
18
10 / 1 / 7
11,362
598
12,375
11,545
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
24
24
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
4
3
W
1
2
3
1.25
L
Da Ji
Demoratsu
Da Ji
3
3
0
1
L
Cu Chulainn
Fatalfinesse
Cu Chulainn
1
4
1
0.38
W
8
1
6
11
L
0
6
3
0.25
W
Persephone
javel4life
Persephone
1
1
6
4
W
Thanatos
10
1
7
13.5
L
0
4
3
0.38
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
49,779
67,796
Taken
43,445
29,982
Mitigated
18,834
17,009
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,073
3,179
0
2,457
9,282
3,046
810
3,522
5,760
0
52,617
W
2,269
860
183
704
5,870
5,447
1,385
449
5,122
0
40,814
L
Da Ji
Demoratsu
Da Ji
4,056
690
159
5,713
14,489
4,655
366
3,683
10,458
0
48,588
L
Cu Chulainn
Fatalfinesse
Cu Chulainn
4,094
997
0
1,358
10,423
7,010
432
2,547
7,491
0
43,875
W
18,432
4,593
0
5,215
11,025
3,715
1,570
2,618
8,382
83,922
0
L
6,069
1,536
474
1,140
10,927
2,957
19
6,709
3,858
46,558
0
W
Persephone
javel4life
Persephone
8,630
412
672
1,597
5,723
1,954
0
2,563
3,159
39,734
0
W
Thanatos
12,375
3,147
0
14,554
11,545
4,672
0
961
10,459
0
81,177
L
4,044
566
533
2,783
16,074
10,639
0
5,996
9,752
31,332
0
L
7,723
3,454
0
4,849
15,883
4,721
264
6,815
8,918
0
54,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
49,854
429
Minions Killed
503
0
Camps Cleared
0
1,630,795
Distance Traveled
1,754,237
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,851
466
80
4
0
335,386
3
W
Odin
9,403
495
95
5
0
338,541
7
L
Da Ji
8,270
435
81
4
0
343,040
1
L
Cu Chulainn
8,751
461
100
5
0
315,144
3
W
Nu Wa
10,788
568
129
7
0
353,129
6
L
Nu Wa
7,959
419
88
5
0
344,915
0
W
Persephone
9,450
497
62
3
0
312,881
3
W
Thanatos
11,362
598
137
7
0
414,300
3
L
Terra
8,706
458
69
4
0
360,106
2
L
Neith
7,627
401
91
5
0
267,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role