Player Matchup

Apollo
Apollo
AngelicTrain485
Apollo
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 167L
1,443 Elo+
Solo
Nox
Nox
Boogins6920
Nox
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Set
Set
Joshh3115
Set
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 217L
1,706 Elo+
Party 2
Ravana
Ravana
Only iGhost
Ravana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 58L
1,661 Elo+
Solo
Fafnir
Fafnir
Tank4life
Fafnir
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
303W - 228L
1,599 Elo+
Party 2
Team Averages
Level 134
1,500 SR
1,582 Elo+

VS

Team Averages
Level 141
1,586 SR
1,532 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jd21010
Izanami
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 274L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OG Mohawk
Erlang Shen
Level 149
God Stats
6W - 2L
1,715 SR
Queue Stats
233W - 239L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
TheDankDream
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1
Janus
Janus
trashwang_14
Janus
Level 149
God Stats
3W - 5L
1,715 SR
Queue Stats
165W - 159L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,268
515
6,565
15,134
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,883
438
3,786
8,059
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 2
10,502
583
11,950
15,393
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
15
3 / 6 / 2
9,177
510
8,879
17,830
11,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Tank4life
Fafnir
9
1 / 6 / 2
7,064
392
5,383
14,923
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 3 / 5
11,687
649
14,593
13,533
14,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jd21010
Izanami
17
4 / 2 / 4
10,823
601
9,809
12,926
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
OG Mohawk
Erlang Shen
18
11 / 3 / 8
11,481
638
15,636
11,172
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TheDankDream
Cthulhu
15
4 / 2 / 9
8,671
482
7,725
13,321
8,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 8
9,945
553
7,408
9,515
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
26
26
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
5
2.17
L
2
6
1
0.42
L
1
4
1
0.38
W
Izanami
Jd21010
Izanami
4
2
4
3
L
4
4
2
1.25
W
Erlang Shen
OG Mohawk
Erlang Shen
11
3
8
5
L
Ravana
3
6
2
0.67
L
Fafnir
Tank4life
Fafnir
1
6
2
0.33
W
Cthulhu
TheDankDream
Cthulhu
4
2
9
4.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
55,171
71,339
Taken
60,467
36,090
Mitigated
42,496
14,758
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,593
6,930
0
3,547
13,533
14,988
1,734
187
13,346
4,556
69,063
L
6,565
4,180
0
3,990
15,134
5,409
74
5,117
9,889
0
63,771
L
3,786
166
0
570
8,059
3,034
0
2,816
5,079
49,316
0
W
Izanami
Jd21010
Izanami
9,809
6,540
0
4,778
12,926
6,957
3,298
1,054
11,872
7,028
75,108
L
11,950
6,064
0
1,287
15,393
6,493
0
2,640
12,685
0
88,394
W
Erlang Shen
OG Mohawk
Erlang Shen
15,636
7,529
0
1,630
11,172
9,391
198
1,120
10,052
11,514
77,714
L
Ravana
8,879
1,635
0
5,194
17,830
11,479
0
1,950
15,880
0
53,587
L
Fafnir
Tank4life
Fafnir
5,383
1,026
0
3,717
14,923
9,675
32
5,185
9,572
10,577
0
W
Cthulhu
TheDankDream
Cthulhu
7,725
799
656
1,856
13,321
8,031
0
3,774
9,547
29,414
0
W
7,408
348
0
1,814
9,515
3,129
312
3,034
6,481
64,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
52,607
469
Minions Killed
576
0
Camps Cleared
0
1,692,731
Distance Traveled
1,777,891
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,687
649
155
9
0
336,990
0
L
Apollo
9,268
515
121
7
0
296,938
0
L
Nox
7,883
438
95
5
0
331,808
5
W
Izanami
10,823
601
148
8
0
313,908
7
L
Set
10,502
583
153
9
0
371,471
1
W
Erlang Shen
11,481
638
135
8
0
381,990
1
L
Ravana
9,177
510
95
5
0
343,971
2
L
Fafnir
7,064
392
5
0
0
348,543
1
W
Cthulhu
8,671
482
26
1
0
370,930
2
W
Janus
9,945
553
112
6
0
374,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role