Player Matchup

Apollo
Apollo
A Squemish Duck
Apollo
Level 148
God Stats
1W - 6L
1,500 SR
Queue Stats
120W - 138L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sqd 11 KENPACHI
Cu Chulainn
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 176L
1,306 Elo+
Party 1
Nox
Nox
tpdatta
Nox
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
61W - 46L
1,500 Elo+
Party 1
Team Averages
Level 113
1,572 SR
1,435 Elo+

VS

Team Averages
Level 111
1,428 SR
1,718 Elo+
Baron Samedi
Baron Samedi
FlonnBon10
Baron Samedi
Level 89
God Stats
14W - 9L
1,715 SR
Queue Stats
100W - 107L
1,715 Elo+
Solo
Xing Tian
Xing Tian
Fulzahh
Xing Tian
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
50W - 36L
1,719 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tj__15
Tsukuyomi
Level 114
God Stats
2W - 0L
1,285 SR
Queue Stats
55W - 55L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
12,687
668
17,095
20,584
8,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Sqd 11 KENPACHI
Cu Chulainn
14
1 / 10 / 6
11,431
602
12,667
27,659
30,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
15
2 / 6 / 3
11,240
592
10,649
17,579
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlonnBon10
Baron Samedi
17
8 / 5 / 10
13,608
716
19,951
14,552
12,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Fulzahh
Xing Tian
17
5 / 2 / 19
14,574
767
14,138
26,016
28,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
tj__15
Tsukuyomi
19
12 / 1 / 9
14,433
760
23,566
16,923
9,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
25
25
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Baron Samedi
FlonnBon10
Baron Samedi
8
5
10
2.6
W
Xing Tian
Fulzahh
Xing Tian
5
2
19
7.25
L
Cu Chulainn
Sqd 11 KENPACHI
Cu Chulainn
1
10
6
0.4
W
Tsukuyomi
tj__15
Tsukuyomi
12
1
9
16.5
L
Nox
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,411
Damage
57,655
65,822
Taken
57,491
45,444
Mitigated
49,956
8,910
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,095
8,246
0
3,127
20,584
8,374
0
11,897
8,494
0
51,883
W
Baron Samedi
FlonnBon10
Baron Samedi
19,951
1,415
3,518
3,883
14,552
12,169
612
2,975
11,293
64,024
0
W
Xing Tian
Fulzahh
Xing Tian
14,138
1,857
0
6,854
26,016
28,251
834
3,123
22,543
41,107
0
L
Cu Chulainn
Sqd 11 KENPACHI
Cu Chulainn
12,667
2,598
1,094
3,439
27,659
30,662
0
12,731
14,340
0
39,136
W
Tsukuyomi
tj__15
Tsukuyomi
23,566
8,767
0
4,381
16,923
9,536
1,462
3,795
12,928
0
78,559
L
Nox
10,649
1,093
0
1,250
17,579
6,408
0
8,362
8,836
47,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
42,615
191
Minions Killed
201
0
Camps Cleared
0
960,513
Distance Traveled
1,054,461
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,687
668
71
4
0
304,735
1
W
Baron Samedi
13,608
716
90
5
0
318,657
3
W
Xing Tian
14,574
767
45
2
0
372,838
0
L
Cu Chulainn
11,431
602
36
2
0
327,289
5
W
Tsukuyomi
14,433
760
66
3
0
362,966
0
L
Nox
11,240
592
84
4
0
328,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role