Player Matchup

Ares
Ares
Minniee Mia
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 329L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
SummerBunnii
Aphrodite
Level 102
God Stats
24W - 22L
1,760 SR
Queue Stats
664W - 604L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
TrippinOnTae
Sun Wukong
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 141L
1,587 Elo+
Party 1
Team Averages
Level 90
1,587 SR
1,592 Elo+

VS

Team Averages
Level 59
1,623 SR
1,699 Elo+
Fafnir
Fafnir
DomeDetonator69
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
NarwhalHorn
Nu Wa
Level 64
God Stats
2W - 1L
1,870 SR
Queue Stats
37W - 31L
1,772 Elo+
Party 2
Skadi
Skadi
XxX KpF XxX
Skadi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
10,938
576
4,688
17,032
13,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SummerBunnii
Aphrodite
16
7 / 1 / 6
12,256
645
22,531
17,426
8,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
TrippinOnTae
Sun Wukong
15
8 / 1 / 5
12,001
632
16,209
20,624
15,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
11,149
587
6,245
19,576
22,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 1
10,331
544
16,741
12,802
4,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 0
10,590
557
13,612
17,087
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
9
5.5
L
1
8
1
0.19
W
Aphrodite
SummerBunnii
Aphrodite
7
1
6
10
W
Sun Wukong
TrippinOnTae
Sun Wukong
8
1
5
10.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
36,598
55,082
Taken
49,465
38,333
Mitigated
33,074
28,820
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,245
2,643
0
5,498
19,576
22,635
0
12,316
7,260
29,499
0
W
4,688
536
0
1,654
17,032
13,995
521
8,802
8,230
31,820
0
L
16,741
5,371
0
640
12,802
4,444
0
5,214
7,588
55,796
0
W
Aphrodite
SummerBunnii
Aphrodite
22,531
588
12,641
12,662
17,426
8,651
308
6,083
11,343
73,951
0
W
Sun Wukong
TrippinOnTae
Sun Wukong
16,209
3,167
0
1,863
20,624
15,687
147
8,137
12,487
0
51,175
L
13,612
6,877
0
1,542
17,087
5,995
0
10,108
6,979
0
46,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
32,070
218
Minions Killed
142
0
Camps Cleared
0
1,040,679
Distance Traveled
900,519
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,149
587
22
1
0
343,899
1
W
Ares
10,938
576
43
2
0
332,844
0
L
Nu Wa
10,331
544
55
3
0
289,939
1
W
Aphrodite
12,256
645
127
7
0
366,234
0
W
Sun Wukong
12,001
632
48
3
0
341,601
5
L
Skadi
10,590
557
65
3
0
266,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role