Player Matchup

He Bo
He Bo
D0nkeytron
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 124L
1,747 Elo+
Party 1
Chaac
Chaac
I3igDaddyD
Chaac
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
353W - 150L
1,784 Elo+
Party 1
Jormungandr
Jormungandr
I3lue26
Jormungandr
Level 119
God Stats
19W - 11L
1,500 SR
Queue Stats
430W - 198L
1,784 Elo+
Party 1
Chernobog
Chernobog
LoliKamisama
Chernobog
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
614W - 385L
1,932 Elo+
Party 1
Hercules
Hercules
Zfighter8000
Hercules
Level 138
God Stats
7W - 3L
1,500 SR
Queue Stats
556W - 318L
1,784 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,806 Elo+

VS

Team Averages
Level 71
1,500 SR
1,512 Elo+
Chiron
Chiron
Agrias
Chiron
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 95L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Derell
Cthulhu
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 54L
1,472 Elo+
Party 2
Nike
Nike
Drakthor
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
GoldBoyJack
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Eset
Eset
PinchHyperion71
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
1 / 12 / 13
11,667
556
8,235
16,665
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
6 / 7 / 19
16,028
763
20,540
37,129
56,770
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
I3lue26
Jormungandr
20
17 / 7 / 19
18,798
895
28,177
40,553
51,186
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
LoliKamisama
Chernobog
20
11 / 6 / 15
14,914
710
25,202
24,215
11,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Zfighter8000
Hercules
20
9 / 8 / 13
15,083
718
22,664
41,741
50,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Agrias
Chiron
20
17 / 5 / 18
18,688
890
51,698
23,579
13,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Derell
Cthulhu
20
7 / 7 / 26
15,575
742
27,274
31,162
45,444
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
20
11 / 8 / 21
18,599
886
30,291
31,157
37,808
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 12 / 10
11,392
542
5,320
16,111
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 12 / 14
12,984
618
16,330
20,505
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
129
44
Kills
40
40
Deaths
44
79
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chiron
Agrias
Chiron
17
5
18
5.2
L
He Bo
1
12
13
0.63
W
Cthulhu
Derell
Cthulhu
7
7
26
2.86
W
Nike
11
8
21
2.69
W
0
12
10
0.42
L
Chaac
6
7
19
2.21
L
Jormungandr
I3lue26
Jormungandr
17
7
19
3.79
L
Chernobog
LoliKamisama
Chernobog
11
6
15
3.08
W
5
12
14
1
L
Hercules
Zfighter8000
Hercules
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,818
Damage
130,913
160,303
Taken
122,514
176,615
Mitigated
112,501
64,509
Healing
34,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Agrias
Chiron
51,698
19,529
7,413
9,752
23,579
13,398
3,881
6,136
17,357
0
87,571
L
He Bo
8,235
294
0
107
16,665
6,855
603
5,772
10,567
14,894
0
W
Cthulhu
Derell
Cthulhu
27,274
1,342
3,625
5,013
31,162
45,444
198
6,928
22,857
58,108
0
W
Nike
30,291
8,778
1,010
5,064
31,157
37,808
1,300
11,888
18,899
0
58,536
W
5,320
1,417
0
61
16,111
5,904
196
4,540
11,496
13,786
0
L
Chaac
20,540
3,057
4,015
14,977
37,129
56,770
935
10,333
26,177
0
48,970
L
Jormungandr
I3lue26
Jormungandr
28,177
5,963
2,782
9,873
40,553
51,186
288
9,654
29,645
68,481
0
L
Chernobog
LoliKamisama
Chernobog
25,202
14,703
1,439
6,349
24,215
11,338
3,843
8,952
14,815
0
42,392
W
16,330
1,629
1,360
1,280
20,505
9,947
749
7,524
12,753
25,269
0
L
Hercules
Zfighter8000
Hercules
22,664
5,627
4,837
20,130
41,741
50,466
365
12,880
27,653
1,109
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,490
Gold Earned
77,238
212
Minions Killed
234
0
Camps Cleared
0
1,695,225
Distance Traveled
1,599,813
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,688
890
85
4
0
358,774
1
L
He Bo
11,667
556
18
1
0
258,215
0
W
Cthulhu
15,575
742
58
3
0
380,011
1
W
Nike
18,599
886
52
2
0
356,078
0
W
Nu Wa
11,392
542
16
1
0
198,523
0
L
Chaac
16,028
763
53
3
0
366,960
4
L
Jormungandr
18,798
895
69
3
0
306,744
3
L
Chernobog
14,914
710
44
2
0
356,261
2
W
Eset
12,984
618
23
1
0
306,427
3
L
Hercules
15,083
718
28
1
0
407,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role