Player Matchup

Thor
Thor
Hector0
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Ymir
Ymir
Nervenito
Ymir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,692 Elo+
Party 2
Sol
Sol
TerryU
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,564 Elo+

VS

Team Averages
Level 53
1,427 SR
1,326 Elo+
Merlin
Merlin
Budroe
Merlin
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 104L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rylan2
Cu Chulainn
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,234 Elo+
Party 1
Cernunnos
Cernunnos
bobstar111
Cernunnos
Level 16
God Stats
3W - 3L
1,281 SR
Queue Stats
7W - 9L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hector0
Thor
16
11 / 0 / 12
12,782
752
10,307
6,616
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
5 / 3 / 18
12,839
755
11,074
19,984
21,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
TerryU
Sol
18
12 / 1 / 12
13,019
766
14,028
13,349
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Budroe
Merlin
13
1 / 7 / 2
10,286
605
9,577
10,956
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Rylan2
Cu Chulainn
13
2 / 10 / 1
10,947
644
10,237
18,886
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
bobstar111
Cernunnos
11
1 / 11 / 1
9,180
540
9,277
15,980
5,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
28
Kills
4
4
Deaths
28
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Budroe
Merlin
1
7
2
0.29
W
Thor
Hector0
Thor
11
0
12
17
W
Ymir
5
3
18
4.67
L
Cu Chulainn
Rylan2
Cu Chulainn
2
10
1
0.25
W
Sol
TerryU
Sol
12
1
12
18
L
Cernunnos
bobstar111
Cernunnos
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
29,091
39,949
Taken
45,822
31,468
Mitigated
24,142
17,443
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Budroe
Merlin
9,577
744
0
936
10,956
3,707
264
6,465
4,491
55,838
0
W
Thor
Hector0
Thor
10,307
1,933
0
3,354
6,616
4,619
650
808
5,808
0
53,623
W
Ymir
11,074
2,232
0
5,211
19,984
21,776
314
5,500
14,484
31,085
0
L
Cu Chulainn
Rylan2
Cu Chulainn
10,237
3,065
0
1,301
18,886
14,947
94
9,062
9,824
3,583
25,726
W
Sol
TerryU
Sol
14,028
3,620
0
8,878
13,349
5,073
2,691
4,773
8,576
79,513
0
L
Cernunnos
bobstar111
Cernunnos
9,277
5,738
0
1,264
15,980
5,488
192
9,611
6,369
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
30,413
205
Minions Killed
156
0
Camps Cleared
0
867,037
Distance Traveled
727,361
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,286
605
75
4
0
225,992
1
W
Thor
12,782
752
66
4
0
263,092
6
W
Ymir
12,839
755
25
1
0
299,402
4
L
Cu Chulainn
10,947
644
37
2
0
275,555
2
W
Sol
13,019
766
114
7
0
304,543
3
L
Cernunnos
9,180
540
44
3
0
225,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role