Player Matchup

Nemesis
Nemesis
ASAPCoachie
Nemesis
Level 89
God Stats
11W - 15L
1,500 SR
Queue Stats
279W - 402L
1,645 Elo+
Solo
Ah Puch
Ah Puch
Divine42069_TOS
Ah Puch
Level 104
God Stats
15W - 11L
1,500 SR
Queue Stats
43W - 63L
1,500 Elo+
Solo
King Arthur
King Arthur
FLOIGRES
King Arthur
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 212L
1,500 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,548 Elo+

VS

Team Averages
Level 28
1,500 SR
1,500 Elo+
Ullr
Ullr
DuskWillbc456
Ullr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Pele
Pele
GarbageFetus69
Pele
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Zeus
Zeus
KingSmokeApro
Zeus
Level 46
God Stats
13W - 9L
1,500 SR
Queue Stats
94W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASAPCoachie
Nemesis
15
5 / 4 / 9
11,433
673
11,343
12,153
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 1 / 6
12,610
742
24,218
7,628
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FLOIGRES
King Arthur
12
3 / 1 / 7
10,432
614
2,435
10,678
8,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
9,445
556
1,168
13,250
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 8 / 2
9,112
536
3,907
16,636
6,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 5 / 0
11,492
676
11,715
14,815
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
6
6
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASAPCoachie
Nemesis
5
4
9
2.38
W
8
1
6
11
L
0
3
2
0.33
W
King Arthur
FLOIGRES
King Arthur
3
1
7
6.5
L
0
8
2
0.13
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
16,790
30,459
Taken
44,701
17,835
Mitigated
15,799
6,389
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASAPCoachie
Nemesis
11,343
4,336
0
1,585
12,153
6,582
1,548
4,785
7,368
0
41,368
W
24,218
758
0
2,462
7,628
2,822
634
2,720
4,908
86,970
0
L
1,168
672
0
535
13,250
4,827
223
7,617
5,175
0
6,154
W
King Arthur
FLOIGRES
King Arthur
2,435
138
0
2,342
10,678
8,431
196
4,287
6,391
45
12,881
L
3,907
561
383
979
16,636
6,348
588
7,294
8,936
0
24,557
L
11,715
1,339
165
5,059
14,815
4,624
671
8,100
6,263
64,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
30,049
183
Minions Killed
159
0
Camps Cleared
0
845,410
Distance Traveled
717,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,433
673
37
2
0
337,087
2
W
Ah Puch
12,610
742
134
8
0
303,037
0
L
Ullr
9,445
556
15
1
0
217,863
0
W
King Arthur
10,432
614
12
1
0
205,286
0
L
Pele
9,112
536
33
2
0
265,589
0
L
Zeus
11,492
676
111
7
0
234,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role