Player Matchup

Hades
Hades
Black Dreamz
Hades
Level 23
God Stats
0W - 2L
1,687 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
T R I L L9300
Danzaburou
Level 17
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
xxNikes Ownxx
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,500 Elo+

VS

Team Averages
Level 16
1,265 SR
1,209 Elo+
He Bo
He Bo
Kasmas9933
He Bo
Level 22
God Stats
4W - 1L
1,531 SR
Queue Stats
10W - 15L
1,242 Elo+
Solo
Cthulhu
Cthulhu
O_Yea_Mrkrabs
Cthulhu
Level 5
God Stats
13W - 16L
1,110 SR
Queue Stats
64W - 96L
1,152 Elo+
Party 2
Heimdallr
Heimdallr
requepower99
Heimdallr
Level 20
God Stats
28W - 22L
1,154 SR
Queue Stats
229W - 287L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 2
8,793
676
8,506
14,831
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
T R I L L9300
Danzaburou
12
1 / 6 / 2
8,260
635
7,257
10,135
7,207
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 5 / 0
7,249
558
3,554
8,635
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
6 / 4 / 9
10,089
776
9,455
11,559
3,410
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
6 / 0 / 13
9,997
769
3,282
17,700
8,166
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
requepower99
Heimdallr
13
9 / 1 / 10
10,570
813
14,113
8,470
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
He Bo
6
4
9
2.63
W
Cthulhu
6
0
13
12.5
L
Danzaburou
T R I L L9300
Danzaburou
1
6
2
0.33
W
Heimdallr
requepower99
Heimdallr
9
1
10
14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
26,850
33,601
Taken
37,729
17,282
Mitigated
14,233
1,809
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,506
739
0
1,247
14,831
7,566
0
4,524
10,307
31,635
0
W
He Bo
9,455
631
429
4,266
11,559
3,410
121
2,600
8,959
30,411
0
W
Cthulhu
3,282
344
102
4,620
17,700
8,166
0
3,741
13,959
15,671
0
L
Danzaburou
T R I L L9300
Danzaburou
7,257
2,094
0
562
10,135
7,207
0
5,058
5,077
0
23,534
W
Heimdallr
requepower99
Heimdallr
14,113
8,234
0
3,920
8,470
2,657
2,108
2,402
4,775
0
52,426
L
3,554
1,327
0
0
8,635
2,509
0
3,183
5,452
0
7,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,302
Gold Earned
30,656
74
Minions Killed
149
0
Camps Cleared
0
466,002
Distance Traveled
647,672
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,793
676
35
3
0
144,076
3
W
He Bo
10,089
776
61
5
0
212,757
4
W
Cthulhu
9,997
769
23
2
0
228,860
0
L
Danzaburou
8,260
635
30
2
0
188,145
0
W
Heimdallr
10,570
813
65
5
0
206,055
1
L
Medusa
7,249
558
9
1
0
133,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role