Player Matchup

Hel
Hel
Coach_BigAl
Hel
Level 27
God Stats
3W - 4L
1,404 SR
Queue Stats
205W - 240L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
Level 12
God Stats
41W - 111L
1,403 SR
Queue Stats
157W - 359L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
LastEmber99
Heimdallr
Level 28
God Stats
13W - 31L
1,299 SR
Queue Stats
149W - 336L
1,584 Elo+
Party 1
Kali
Kali
SurtrBjornXI
Kali
Level 58
God Stats
6W - 2L
1,702 SR
Queue Stats
163W - 360L
1,584 Elo+
Party 1
Bellona
Bellona
empanadamagica69
Bellona
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 183L
1,629 Elo+
Solo
Team Averages
Level 27
1,462 SR
1,500 Elo+

VS

Team Averages
Level 24
1,500 SR
1,450 Elo+
Thoth
Thoth
Appy app Yeet
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,636 Elo+
Solo
Aphrodite
Aphrodite
Healer_Dude
Aphrodite
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
IKyubi-I-
Fenrir
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 35L
1,112 Elo+
Solo
Bellona
Bellona
Propo95
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
anakham
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,286
637
4,341
7,855
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
10
0 / 4 / 3
6,726
517
1,418
5,998
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
LastEmber99
Heimdallr
10
1 / 6 / 3
6,459
497
3,817
8,107
2,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 2 / 3
7,607
585
5,419
11,795
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 1 / 0
9,352
719
12,468
8,571
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,181
475
3,852
7,160
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Healer_Dude
Aphrodite
11
3 / 2 / 4
6,740
518
3,820
5,785
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
IKyubi-I-
Fenrir
11
1 / 4 / 0
6,439
495
5,133
10,283
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
Propo95
Bellona
10
1 / 4 / 0
5,700
438
2,055
7,574
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
anakham
Ah Muzen Cab
10
6 / 3 / 2
6,824
525
7,131
7,338
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
17
Kills
13
14
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
3
1
1
3.5
W
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
0
4
3
0.38
L
Aphrodite
Healer_Dude
Aphrodite
3
2
4
2.5
L
Fenrir
IKyubi-I-
Fenrir
1
4
0
0.25
W
Heimdallr
LastEmber99
Heimdallr
1
6
3
0.42
L
Bellona
Propo95
Bellona
1
4
0
0.25
W
4
2
3
2.75
L
Ah Muzen Cab
anakham
Ah Muzen Cab
6
3
2
2.33
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
21,991
42,326
Taken
38,140
20,502
Mitigated
16,133
18,279
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
297
0
500
7,160
1,850
840
1,026
6,134
24,481
0
W
4,341
1,088
140
3,763
7,855
2,838
2,274
3,247
4,608
47,627
0
W
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
1,418
327
435
789
5,998
2,490
203
748
5,250
21,070
0
L
Aphrodite
Healer_Dude
Aphrodite
3,820
82
1,258
2,538
5,785
1,844
892
1,238
4,547
26,373
0
L
Fenrir
IKyubi-I-
Fenrir
5,133
2,211
183
3,674
10,283
6,393
0
729
9,554
4,091
34,866
W
Heimdallr
LastEmber99
Heimdallr
3,817
2,172
0
1,712
8,107
2,492
653
752
7,355
0
22,385
L
Bellona
Propo95
Bellona
2,055
740
0
1,541
7,574
3,716
0
1,833
5,741
0
14,923
W
5,419
3,793
0
8,188
11,795
4,432
0
2,145
9,650
0
45,434
L
Ah Muzen Cab
anakham
Ah Muzen Cab
7,131
2,647
0
2,343
7,338
2,330
120
1,644
5,694
0
28,853
W
12,468
4,200
0
3,252
8,571
8,250
0
1,171
7,400
4,873
52,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
31,884
394
Minions Killed
230
0
Camps Cleared
0
1,330,598
Distance Traveled
1,178,460
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,181
475
35
3
0
236,731
2
W
Hel
8,286
637
110
8
0
245,800
0
W
Baron Samedi
6,726
517
37
3
0
262,365
0
L
Aphrodite
6,740
518
56
4
0
267,398
0
L
Fenrir
6,439
495
73
6
0
218,019
4
W
Heimdallr
6,459
497
54
4
0
250,365
1
L
Bellona
5,700
438
20
2
0
232,098
0
W
Kali
7,607
585
70
5
0
295,968
2
L
Ah Muzen Cab
6,824
525
46
4
0
224,214
3
W
Bellona
9,352
719
123
9
0
276,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role