Player Matchup

Merlin
Merlin
FSBVolk
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NthGorilla
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Sheddykin
Guan Yu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 38L
1,755 Elo+
Solo
Hachiman
Hachiman
SixtyPingKing
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,358 Elo+
Solo
Hel
Hel
marsrex15
Hel
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,523 Elo+

VS

Team Averages
Level 19
1,501 SR
1,464 Elo+
Zeus
Zeus
BabiJojo
Zeus
Level 16
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Cupid
Cupid
DinosEatMeat
Cupid
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 89L
1,122 Elo+
Party 3
Achilles
Achilles
TripleMike
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,712 Elo+
Party 2
Bacchus
Bacchus
Umnumma
Bacchus
Level 7
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 3
Nemesis
Nemesis
hk27364
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FSBVolk
Merlin
7
2 / 3 / 2
4,583
655
2,553
3,933
964
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
NthGorilla
Kukulkan
8
1 / 1 / 0
4,495
642
1,312
2,531
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Sheddykin
Guan Yu
9
2 / 0 / 2
5,305
758
2,230
3,656
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
SixtyPingKing
Hachiman
7
0 / 1 / 0
4,262
609
734
2,958
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 2
4,628
661
439
3,378
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 1 / 1
3,745
535
1,531
1,188
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,985
426
0
0
0
Achilles
TripleMike
Achilles
8
5 / 2 / 1
4,596
657
5,168
5,794
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Umnumma
Bacchus
1
0 / 0 / 0
2,985
426
0
0
0
Nemesis
hk27364
Nemesis
7
1 / 2 / 2
4,211
602
923
3,786
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
6
6
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
1
0.5
L
0
0
0
0
W
Merlin
FSBVolk
Merlin
2
3
2
1
W
Kukulkan
NthGorilla
Kukulkan
1
1
0
1
W
Guan Yu
Sheddykin
Guan Yu
2
0
2
3
W
Hachiman
SixtyPingKing
Hachiman
0
1
0
0
L
Achilles
TripleMike
Achilles
5
2
1
2.75
L
Bacchus
Umnumma
Bacchus
0
0
0
0
L
Nemesis
hk27364
Nemesis
1
2
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,268
Damage
7,622
16,456
Taken
10,768
5,806
Mitigated
4,553
6,201
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,531
0
0
73
1,188
431
374
1,108
80
13,205
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
FSBVolk
Merlin
2,553
392
0
0
3,933
964
1,025
602
3,281
14,604
0
W
Kukulkan
NthGorilla
Kukulkan
1,312
298
0
0
2,531
805
713
625
1,881
11,996
0
W
Guan Yu
Sheddykin
Guan Yu
2,230
218
690
2,328
3,656
2,284
512
75
3,443
0
16,963
W
Hachiman
SixtyPingKing
Hachiman
734
563
0
1,396
2,958
725
1,519
0
2,908
0
11,539
L
Achilles
TripleMike
Achilles
5,168
1,422
0
1,648
5,794
3,346
437
1,958
3,744
0
9,970
L
Bacchus
Umnumma
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
hk27364
Nemesis
923
307
0
756
3,786
776
321
1,238
2,448
0
11,669
W
439
0
500
1,287
3,378
1,028
1,054
229
3,124
11,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
18,522
131
Minions Killed
63
0
Camps Cleared
0
595,065
Distance Traveled
395,888
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,745
535
25
4
0
105,020
0
L
Cupid
2,985
426
0
0
0
0
0
W
Merlin
4,583
655
14
2
0
107,624
0
W
Kukulkan
4,495
642
32
5
0
112,385
0
W
Guan Yu
5,305
758
38
5
0
133,700
1
W
Hachiman
4,262
609
29
4
0
105,966
1
L
Achilles
4,596
657
11
2
0
127,930
0
L
Bacchus
2,985
426
0
0
0
0
0
L
Nemesis
4,211
602
27
4
0
162,938
0
W
Hel
4,628
661
18
3
0
135,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role