Player Matchup

Hun Batz
Hun Batz
Draw-_-K
Hun Batz
Level 27
God Stats
2W - 2L
1,495 SR
Queue Stats
26W - 43L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Monky_Crusader
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Osvaldo05
Danzaburou
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
da8ilo69
King Arthur
Level 28
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xXcool-kidsXx719
Nu Wa
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 99L
1,667 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,507 Elo+

VS

Team Averages
Level 32
1,566 SR
1,486 Elo+
Loki
Loki
ILoveChees21
Loki
Level 88
God Stats
1W - 2L
1,488 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
ISH_dimer
Cthulhu
Level 4
God Stats
4W - 5L
1,488 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 2
Skadi
Skadi
MjFanForever_KOP
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
liltanktyke
Guan Yu
Level 12
God Stats
1W - 4L
1,617 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 2
Ymir
Ymir
snyfmoleman
Ymir
Level 8
God Stats
2W - 4L
1,735 SR
Queue Stats
2W - 5L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Draw-_-K
Hun Batz
5
0 / 1 / 1
6,623
331
257
1,110
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
6 / 0 / 5
11,026
551
14,026
15,128
13,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Osvaldo05
Danzaburou
15
8 / 1 / 5
10,770
539
9,200
11,239
6,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
da8ilo69
King Arthur
14
0 / 4 / 9
9,332
467
8,321
17,327
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 2 / 5
12,761
638
22,340
11,989
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
8,347
417
6,674
15,057
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ISH_dimer
Cthulhu
11
2 / 3 / 1
7,578
379
5,279
15,178
11,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
7,580
379
8,845
14,739
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
liltanktyke
Guan Yu
11
1 / 8 / 2
7,483
374
5,724
17,105
9,368
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 2 / 3
8,842
442
6,408
14,761
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
7
8
Deaths
28
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Draw-_-K
Hun Batz
0
1
1
0.5
L
3
9
3
0.5
L
Cthulhu
ISH_dimer
Cthulhu
2
3
1
0.83
L
1
6
1
0.25
W
6
0
5
8.5
W
Danzaburou
Osvaldo05
Danzaburou
8
1
5
10.5
W
King Arthur
da8ilo69
King Arthur
0
4
9
1.13
L
Guan Yu
liltanktyke
Guan Yu
1
8
2
0.25
L
0
2
3
0.75
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,144
Damage
32,930
56,793
Taken
76,840
36,267
Mitigated
39,178
20,685
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Draw-_-K
Hun Batz
257
194
0
268
1,110
225
0
0
1,110
0
2,580
L
6,674
3,221
843
2,371
15,057
4,034
844
5,947
8,913
0
45,433
L
Cthulhu
ISH_dimer
Cthulhu
5,279
93
168
914
15,178
11,012
0
6,881
8,020
25,017
0
L
8,845
4,431
0
2,965
14,739
3,880
1,184
11,208
3,334
0
34,366
W
14,026
1,170
0
6,639
15,128
13,585
1,298
770
14,358
72,983
0
W
Danzaburou
Osvaldo05
Danzaburou
9,200
3,624
804
2,489
11,239
6,548
1,503
5,022
6,133
0
39,652
W
King Arthur
da8ilo69
King Arthur
8,321
1,608
207
4,966
17,327
11,022
1,412
4,455
12,613
0
43,991
L
Guan Yu
liltanktyke
Guan Yu
5,724
1,383
1,690
3,680
17,105
9,368
0
7,315
9,468
0
28,779
L
6,408
303
243
2,624
14,761
10,884
321
3,887
10,739
48,740
0
W
22,340
6,896
0
5,312
11,989
4,887
4,446
1,097
10,892
113,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
39,830
418
Minions Killed
323
0
Camps Cleared
0
1,512,585
Distance Traveled
1,654,288
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,623
331
10
1
0
48,478
0
L
Loki
8,347
417
78
4
0
362,394
3
L
Cthulhu
7,578
379
58
3
0
304,745
1
L
Skadi
7,580
379
45
2
0
255,461
0
W
Cthulhu
11,026
551
120
6
0
380,167
1
W
Danzaburou
10,770
539
61
3
0
377,193
0
W
King Arthur
9,332
467
71
4
0
380,989
6
L
Guan Yu
7,483
374
48
2
0
376,528
3
L
Ymir
8,842
442
94
5
0
355,160
7
W
Nu Wa
12,761
638
156
8
0
325,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role