Player Matchup

Hel
Hel
CoreTHR_
Hel
Level 131
God Stats
3W - 1L
1,748 SR
Queue Stats
113W - 157L
1,837 Elo+
Party 1
Chang'e
Chang'e
Nanis_77
Chang'e
Level 18
God Stats
24W - 33L
1,844 SR
Queue Stats
108W - 147L
1,837 Elo+
Party 1
Ymir
Ymir
NoahD194042
Ymir
Level 23
God Stats
2W - 10L
1,500 SR
Queue Stats
36W - 60L
1,500 Elo+
Solo
Team Averages
Level 57
1,697 SR
1,724 Elo+

VS

Team Averages
Level 34
1,469 SR
1,455 Elo+
Hades
Hades
DeNy Gemini
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
ProtogenFluf
Cthulhu
Level 29
God Stats
4W - 3L
1,408 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 2
Medusa
Medusa
crackedmask609
Medusa
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
49W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,957
560
7,268
19,246
10,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Nanis_77
Chang'e
11
1 / 11 / 2
9,042
565
3,743
15,509
5,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 2
9,641
603
8,734
22,562
17,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,748
672
13,331
10,745
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ProtogenFluf
Cthulhu
14
5 / 2 / 15
11,192
700
11,722
11,337
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
12 / 0 / 7
12,396
775
23,515
9,658
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
23
23
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
6
2
11
5.75
L
Chang'e
Nanis_77
Chang'e
1
11
2
0.18
L
2
5
2
0.6
W
Cthulhu
ProtogenFluf
Cthulhu
5
2
15
6.25
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
48,568
57,317
Taken
31,740
33,395
Mitigated
15,473
18,430
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,268
134
6,391
8,153
19,246
10,033
0
7,546
11,425
32,424
0
W
13,331
1,489
440
4,594
10,745
5,093
808
6,541
4,110
37,748
0
L
Chang'e
Nanis_77
Chang'e
3,743
779
908
1,081
15,509
5,750
0
6,194
8,977
15,966
0
L
8,734
590
123
1,774
22,562
17,612
0
10,159
11,840
30,836
0
W
Cthulhu
ProtogenFluf
Cthulhu
11,722
191
831
1,048
11,337
4,285
808
8,945
2,056
29,583
0
W
23,515
13,165
0
626
9,658
6,095
642
3,749
5,711
0
87,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
34,336
102
Minions Killed
207
0
Camps Cleared
0
712,660
Distance Traveled
734,935
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,957
560
49
3
0
266,326
0
W
Hades
10,748
672
62
4
0
227,772
1
L
Chang'e
9,042
565
14
1
0
191,152
0
L
Ymir
9,641
603
39
2
0
255,182
0
W
Cthulhu
11,192
700
47
3
0
242,775
0
W
Medusa
12,396
775
98
6
0
264,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role