Player Matchup

Jing Wei
Jing Wei
Silver I
CleanDirt
Jing Wei
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Bronze III
Corbjorn1911
Kali
Bronze III
Level 103
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 6L
1,600 MMR
Party 2
Chang'e
Chang'e
Silver I
Dësert
Chang'e
Silver I
Level 158
God Stats
6W - 0L
1,835 SR
Queue Stats
16W - 2L
1,589 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Vote
Sun Wukong
Silver I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 204L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
Zabe4
Chronos
Bronze III
Level 107
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 6L
1,600 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,591 SR
1,558 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,543 SR
1,559 MMR
Ganesha
Ganesha
Silver I
EpiccFaill
Ganesha
Silver I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Nocillα
Tsukuyomi
Bronze III
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 126L
1,589 MMR
Party 3
Persephone
Persephone
Bronze III
Nutellα
Persephone
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold V
Skΐttlez
Achilles
Gold V
Level 146
God Stats
1W - 3L
1,715 SR
Queue Stats
114W - 118L
1,610 MMR
Solo
Apollo
Apollo
Silver I
nahhhte
Apollo
Silver I
Level 126
God Stats
15W - 10L
1,500 SR
Queue Stats
331W - 311L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CleanDirt
Jing Wei
18
5 / 0 / 6
11,463
637
11,952
11,461
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 3 / 12
9,834
546
7,281
15,087
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Dësert
Chang'e
17
3 / 1 / 8
11,248
625
11,436
12,572
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Vote
Sun Wukong
19
7 / 1 / 5
12,417
690
12,259
15,513
14,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Zabe4
Chronos
14
2 / 5 / 10
9,248
514
3,759
15,426
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeRatatoskrNu WaSet

VS

Bans
ArachneRaCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EpiccFaill
Ganesha
12
0 / 5 / 9
7,805
434
4,552
15,411
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Nocillα
Tsukuyomi
14
2 / 5 / 5
8,706
484
8,255
15,663
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Nutellα
Persephone
14
1 / 2 / 3
8,979
499
6,773
8,492
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Skΐttlez
Achilles
15
1 / 4 / 2
8,654
481
7,188
12,584
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
nahhhte
Apollo
16
6 / 2 / 0
9,843
547
11,924
12,203
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
18
Kills
10
10
Deaths
18
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CleanDirt
Jing Wei
5
0
6
8
W
1
3
12
2.33
W
Chang'e
Dësert
Chang'e
3
1
8
7
L
Ganesha
EpiccFaill
Ganesha
0
5
9
0.9
L
Tsukuyomi
Nocillα
Tsukuyomi
2
5
5
0.9
L
Persephone
Nutellα
Persephone
1
2
3
1.25
L
Achilles
Skΐttlez
Achilles
1
4
2
0.5
W
Sun Wukong
Vote
Sun Wukong
7
1
5
9.5
W
Chronos
Zabe4
Chronos
2
5
10
1.4
L
Apollo
nahhhte
Apollo
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
38,692
70,059
Taken
64,353
37,235
Mitigated
32,604
36,599
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CleanDirt
Jing Wei
11,952
9,672
0
5,384
11,461
4,013
4,851
1,804
9,605
0
94,659
W
7,281
4,040
0
5,600
15,087
7,350
1,176
1,808
13,124
0
47,107
W
Chang'e
Dësert
Chang'e
11,436
591
5,849
7,766
12,572
4,816
1,716
2,963
9,408
85,902
0
L
Ganesha
EpiccFaill
Ganesha
4,552
309
0
3,925
15,411
9,676
0
5,277
10,002
18,766
0
L
Tsukuyomi
Nocillα
Tsukuyomi
8,255
2,571
0
4,903
15,663
6,194
0
2,319
13,226
0
64,517
L
Persephone
Nutellα
Persephone
6,773
329
0
2,596
8,492
2,878
0
3,043
5,307
58,897
0
L
Achilles
Skΐttlez
Achilles
7,188
1,875
0
3,807
12,584
9,468
874
1,467
11,051
129
56,569
W
Sun Wukong
Vote
Sun Wukong
12,259
2,475
0
6,729
15,513
14,321
1,101
1,674
13,428
0
97,596
W
Chronos
Zabe4
Chronos
3,759
1,618
499
4,772
15,426
6,735
414
3,996
11,346
27,388
0
L
Apollo
nahhhte
Apollo
11,924
8,225
0
3,432
12,203
4,388
0
2,571
9,570
0
76,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
43,987
605
Minions Killed
506
0
Camps Cleared
0
1,895,947
Distance Traveled
1,748,124
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,463
637
148
8
0
378,555
4
W
Kali
9,834
546
78
4
0
396,459
0
W
Chang'e
11,248
625
149
8
0
384,711
1
L
Ganesha
7,805
434
2
0
0
339,245
6
L
Tsukuyomi
8,706
484
101
6
0
393,420
5
L
Persephone
8,979
499
136
8
0
364,846
7
L
Achilles
8,654
481
118
7
0
307,923
6
W
Sun Wukong
12,417
690
194
11
0
400,133
2
W
Chronos
9,248
514
36
2
0
336,089
3
L
Apollo
9,843
547
149
8
0
342,690
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role