Player Matchup

Anubis
Anubis
Silver I
Arongaming
Anubis
Silver I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 257L
1,507 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Newbfire
Baron Samedi
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
PHUCKTHECOWBOYS
Hachiman
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,505 MMR
Solo
Mercury
Mercury
Silver II
RoyalMxA
Mercury
Silver II
Level 147
God Stats
1W - 2L
1,267 SR
Queue Stats
178W - 170L
1,511 MMR
Solo
Ymir
Ymir
Silver II
yeaSKINNYyea4610
Ymir
Silver II
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 83L
1,529 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,453 SR
1,510 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,594 SR
1,506 MMR
Ravana
Ravana
Bronze III
Expecto
Ravana
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,505 MMR
Party 1
Cerberus
Cerberus
Bronze III
FireBblack85
Cerberus
Bronze III
Level 95
God Stats
14W - 17L
1,715 SR
Queue Stats
61W - 76L
1,510 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
SaikinOsen
Cu Chulainn
Bronze III
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 80L
1,505 MMR
Party 1
Poseidon
Poseidon
Bronze III
Schneven
Poseidon
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
maruchinx
Danzaburou
Silver II
Level 149
God Stats
9W - 5L
1,753 SR
Queue Stats
117W - 111L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arongaming
Anubis
19
3 / 2 / 2
12,834
583
17,289
19,692
12,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Newbfire
Baron Samedi
18
4 / 1 / 10
11,964
544
12,469
10,576
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
8 / 2 / 6
13,213
601
19,393
23,439
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RoyalMxA
Mercury
20
6 / 2 / 8
13,653
621
16,333
15,248
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 12
11,780
535
8,142
17,053
17,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuCupidApolloArachneSet

VS

Bans
TsukuyomiRamaThe MorriganAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Expecto
Ravana
18
0 / 4 / 2
11,040
502
9,370
16,393
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
FireBblack85
Cerberus
14
2 / 5 / 1
10,246
466
6,386
22,455
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
SaikinOsen
Cu Chulainn
18
2 / 4 / 0
11,626
528
13,301
22,302
22,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Schneven
Poseidon
16
0 / 6 / 0
10,335
470
9,343
12,407
5,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
maruchinx
Danzaburou
19
3 / 5 / 1
12,242
556
17,593
18,819
7,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
24
Kills
7
7
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arongaming
Anubis
3
2
2
2
L
Ravana
Expecto
Ravana
0
4
2
0.25
L
Cerberus
FireBblack85
Cerberus
2
5
1
0.5
W
Baron Samedi
Newbfire
Baron Samedi
4
1
10
9
W
Hachiman
8
2
6
5.5
W
Mercury
RoyalMxA
Mercury
6
2
8
5
L
Cu Chulainn
SaikinOsen
Cu Chulainn
2
4
0
0.5
L
Poseidon
Schneven
Poseidon
0
6
0
0
L
Danzaburou
maruchinx
Danzaburou
3
5
1
0.7
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,626
Damage
55,993
86,008
Taken
92,376
51,674
Mitigated
59,553
45,067
Healing
28,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arongaming
Anubis
17,289
1,751
0
12,306
19,692
12,648
366
3,146
16,546
90,326
0
L
Ravana
Expecto
Ravana
9,370
1,426
0
5,530
16,393
6,776
0
8,201
7,927
0
104,443
L
Cerberus
FireBblack85
Cerberus
6,386
481
0
4,575
22,455
17,910
0
7,889
14,482
32,363
0
W
Baron Samedi
Newbfire
Baron Samedi
12,469
862
1,602
4,827
10,576
4,505
1,326
2,955
7,621
69,366
0
W
Hachiman
19,393
14,645
0
16,893
23,439
8,804
3,211
5,067
18,372
0
100,497
W
Mercury
RoyalMxA
Mercury
16,333
10,221
0
3,688
15,248
7,900
5,912
2,694
12,554
0
122,522
L
Cu Chulainn
SaikinOsen
Cu Chulainn
13,301
1,821
0
5,231
22,302
22,048
545
14,137
8,128
6,351
65,919
L
Poseidon
Schneven
Poseidon
9,343
663
0
3,065
12,407
5,305
280
5,450
6,663
67,847
0
L
Danzaburou
maruchinx
Danzaburou
17,593
10,989
0
10,439
18,819
7,514
2,534
1,537
17,276
0
97,663
W
8,142
1,562
0
5,751
17,053
17,817
1,083
4,113
12,940
30,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,444
Gold Earned
55,489
646
Minions Killed
618
0
Camps Cleared
0
2,165,685
Distance Traveled
2,083,577
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,834
583
168
8
0
334,785
7
L
Ravana
11,040
502
142
6
0
472,044
3
L
Cerberus
10,246
466
57
3
0
451,499
9
W
Baron Samedi
11,964
544
120
5
0
425,634
5
W
Hachiman
13,213
601
144
7
0
388,735
3
W
Mercury
13,653
621
169
8
0
568,831
8
L
Cu Chulainn
11,626
528
154
7
0
399,010
4
L
Poseidon
10,335
470
125
6
0
398,686
5
L
Danzaburou
12,242
556
140
6
0
362,338
3
W
Ymir
11,780
535
45
2
0
447,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role