Player Matchup

Mercury
Mercury
GrandMasterTv
Mercury
Level 28
God Stats
15W - 9L
1,824 SR
Queue Stats
26W - 25L
1,587 Elo+
Solo
Izanami
Izanami
hypershrike
Izanami
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
40W - 45L
1,780 Elo+
Solo
Ymir
Ymir
jcward27
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
lilsjc2001
Hades
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Bellona
Bellona
matthew10805
Bellona
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2
Team Averages
Level 18
1,565 SR
1,574 Elo+

VS

Team Averages
Level 19
1,457 SR
1,420 Elo+
Artemis
Artemis
AnDuar99
Artemis
Level 7
God Stats
8W - 12L
1,500 SR
Queue Stats
23W - 32L
1,300 Elo+
Party 1
Zeus
Zeus
BTrain904
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,529 Elo+
Solo
Ymir
Ymir
CamperMexico
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,300 Elo+
Party 1
King Arthur
King Arthur
SHARKnub9
King Arthur
Level 15
God Stats
0W - 3L
1,285 SR
Queue Stats
9W - 12L
1,095 Elo+
Solo
Bellona
Bellona
SuperMarco3
Bellona
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 39L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
3 / 2 / 8
11,453
603
10,264
15,051
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
hypershrike
Izanami
19
5 / 2 / 6
12,072
635
9,249
11,674
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
8 / 3 / 9
11,547
608
9,881
12,324
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
8 / 1 / 10
11,926
628
17,515
16,198
10,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
matthew10805
Bellona
17
12 / 2 / 7
11,661
614
9,747
14,978
17,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnDuar99
Artemis
13
0 / 9 / 2
7,537
397
4,000
11,579
3,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
14
0 / 9 / 3
8,432
444
6,410
11,825
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 2
8,090
426
7,469
14,928
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SHARKnub9
King Arthur
14
3 / 9 / 1
9,566
503
8,405
17,864
10,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SuperMarco3
Bellona
19
5 / 4 / 2
11,472
604
14,845
15,976
13,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
36
Kills
10
10
Deaths
36
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnDuar99
Artemis
0
9
2
0.11
L
Zeus
0
9
3
0.17
L
2
5
2
0.6
W
Mercury
3
2
8
3.5
L
King Arthur
SHARKnub9
King Arthur
3
9
1
0.39
L
Bellona
SuperMarco3
Bellona
5
4
2
1.5
W
Izanami
hypershrike
Izanami
5
2
6
4
W
Ymir
8
3
9
4.17
W
Hades
8
1
10
13
W
Bellona
matthew10805
Bellona
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
41,129
70,225
Taken
72,172
50,541
Mitigated
40,770
26,988
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnDuar99
Artemis
4,000
2,240
0
561
11,579
3,741
0
3,743
7,836
0
30,432
L
Zeus
6,410
778
0
277
11,825
3,679
156
6,459
5,366
46,929
0
L
7,469
1,261
0
760
14,928
8,979
0
5,897
9,031
33,652
0
W
Mercury
10,264
5,879
300
6,848
15,051
6,072
911
1,361
13,690
0
92,352
L
King Arthur
SHARKnub9
King Arthur
8,405
1,524
0
1,160
17,864
10,762
0
5,035
12,829
0
33,015
L
Bellona
SuperMarco3
Bellona
14,845
8,481
0
864
15,976
13,609
1,074
6,262
9,714
11,706
88,245
W
Izanami
hypershrike
Izanami
9,249
6,032
0
6,279
11,674
4,363
5,590
1,968
9,706
0
104,752
W
Ymir
9,881
2,840
0
2,078
12,324
12,053
372
4,212
8,112
38,019
0
W
Hades
17,515
1,660
613
6,894
16,198
10,449
464
5,333
10,865
68,530
0
W
Bellona
matthew10805
Bellona
9,747
3,080
0
3,976
14,978
17,604
235
2,923
12,055
0
46,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,659
Gold Earned
45,097
592
Minions Killed
433
0
Camps Cleared
0
1,835,558
Distance Traveled
1,568,851
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,537
397
74
4
0
250,191
2
L
Zeus
8,432
444
87
5
0
286,801
2
L
Ymir
8,090
426
29
2
0
317,121
4
W
Mercury
11,453
603
147
8
0
441,991
0
L
King Arthur
9,566
503
57
3
0
342,519
2
L
Bellona
11,472
604
186
10
0
372,219
1
W
Izanami
12,072
635
180
9
0
313,028
1
W
Ymir
11,547
608
63
3
0
348,375
2
W
Hades
11,926
628
115
6
0
378,775
2
W
Bellona
11,661
614
87
5
0
353,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role