Player Matchup

Discordia
Discordia
DaP1p3
Discordia
Level 16
God Stats
3W - 1L
1,251 SR
Queue Stats
147W - 136L
1,255 Elo+
Party 1
Cabrakan
Cabrakan
HypnoticBeast956
Cabrakan
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
6W - 8L
1,752 Elo+
Solo
Erlang Shen
Erlang Shen
Kirton49
Erlang Shen
Level 32
God Stats
25W - 41L
1,500 SR
Queue Stats
119W - 189L
1,485 Elo+
Party 2
Neith
Neith
SkyHigh13
Neith
Level 21
God Stats
16W - 36L
1,210 SR
Queue Stats
497W - 538L
1,242 Elo+
Party 2
Nemesis
Nemesis
mata_vncoz
Nemesis
Level 20
God Stats
13W - 17L
1,500 SR
Queue Stats
112W - 114L
1,255 Elo+
Party 1
Team Averages
Level 23
1,439 SR
1,398 Elo+

VS

Team Averages
Level 23
1,457 SR
1,417 Elo+
Ares
Ares
DragonIEye
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 169L
1,500 Elo+
Solo
Anhur
Anhur
Rzme
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SharlKevin
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 71L
1,409 Elo+
Solo
Thor
Thor
YarmsTheCarry
Thor
Level 15
God Stats
0W - 2L
1,284 SR
Queue Stats
40W - 33L
1,218 Elo+
Solo
Poseidon
Poseidon
iiliths
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaP1p3
Discordia
14
2 / 7 / 1
8,327
520
7,356
12,124
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,446
403
3,259
11,030
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Kirton49
Erlang Shen
18
13 / 1 / 1
11,200
700
18,604
12,530
7,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
SkyHigh13
Neith
13
2 / 3 / 5
8,034
502
8,126
10,436
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mata_vncoz
Nemesis
12
4 / 7 / 2
7,898
494
6,617
12,331
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,244
453
3,370
11,911
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Rzme
Anhur
11
2 / 5 / 5
7,332
458
10,233
13,220
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SharlKevin
Heimdallr
12
1 / 7 / 1
7,630
477
4,680
12,539
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 3 / 4
9,393
587
9,150
13,644
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
iiliths
Poseidon
17
12 / 3 / 1
10,346
647
14,582
11,196
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
21
Kills
24
24
Deaths
21
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaP1p3
Discordia
2
7
1
0.36
L
1
3
3
0.83
W
0
6
1
0.08
W
Erlang Shen
Kirton49
Erlang Shen
13
1
1
13.5
L
Anhur
Rzme
Anhur
2
5
5
0.9
L
Heimdallr
SharlKevin
Heimdallr
1
7
1
0.21
W
Neith
SkyHigh13
Neith
2
3
5
1.5
L
8
3
4
3.33
L
Poseidon
iiliths
Poseidon
12
3
1
4.17
W
Nemesis
mata_vncoz
Nemesis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
42,015
58,451
Taken
62,510
23,625
Mitigated
25,038
14,922
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaP1p3
Discordia
7,356
1,191
0
3,537
12,124
3,508
1,300
6,819
4,871
43,711
0
L
3,370
204
0
1,032
11,911
8,529
273
1,781
10,126
15,036
0
W
3,259
246
0
2,685
11,030
5,370
0
4,605
6,322
13,902
0
W
Erlang Shen
Kirton49
Erlang Shen
18,604
12,016
0
4,386
12,530
7,784
548
302
12,228
111
73,961
L
Anhur
Rzme
Anhur
10,233
4,675
0
4,963
13,220
3,486
660
2,369
10,795
0
42,593
L
Heimdallr
SharlKevin
Heimdallr
4,680
2,833
0
3,511
12,539
4,297
167
324
12,215
0
37,233
W
Neith
SkyHigh13
Neith
8,126
3,541
0
3,473
10,436
3,020
0
1,291
9,145
0
38,295
L
9,150
3,200
0
3,691
13,644
4,716
0
611
12,949
0
55,495
L
Poseidon
iiliths
Poseidon
14,582
2,224
0
2,666
11,196
4,010
336
5,091
5,699
75,704
0
W
Nemesis
mata_vncoz
Nemesis
6,617
3,433
0
841
12,331
3,943
322
4,254
7,933
0
37,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
41,945
359
Minions Killed
406
0
Camps Cleared
0
1,455,693
Distance Traveled
1,343,188
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,327
520
88
6
0
235,091
0
L
Ares
7,244
453
14
1
0
301,445
1
W
Cabrakan
6,446
403
22
1
0
299,593
3
W
Erlang Shen
11,200
700
128
8
0
332,111
3
L
Anhur
7,332
458
76
5
0
230,440
0
L
Heimdallr
7,630
477
77
5
0
211,626
1
W
Neith
8,034
502
66
4
0
273,071
5
L
Thor
9,393
587
97
6
0
304,722
0
L
Poseidon
10,346
647
142
9
0
294,955
1
W
Nemesis
7,898
494
55
3
0
315,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role