Player Matchup

Geb
Geb
Chixx
Geb
Level 143
God Stats
23W - 11L
1,500 SR
Queue Stats
333W - 326L
1,472 Elo+
Party 2
Neith
Neith
KingMeAsChampDad
Neith
Level 87
God Stats
57W - 55L
1,500 SR
Queue Stats
495W - 560L
1,500 Elo+
Solo
Scylla
Scylla
Monotoneman
Scylla
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
248W - 240L
1,567 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,513 Elo+

VS

Team Averages
Level 107
1,428 SR
1,431 Elo+
Vamana
Vamana
Whopper69
Vamana
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,285 Elo+
Solo
Izanami
Izanami
solymuerte
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
thedark1000
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Chixx
Geb
15
5 / 1 / 12
11,916
662
8,593
16,656
21,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 12
12,107
673
11,425
12,866
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
16
11 / 2 / 5
12,682
705
16,468
12,264
5,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Whopper69
Vamana
14
3 / 6 / 1
10,790
599
10,655
22,607
14,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
solymuerte
Izanami
13
1 / 4 / 3
10,557
587
9,381
13,797
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
1 / 9 / 4
10,523
585
13,953
14,216
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
5
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
Chixx
Geb
5
1
12
11
W
3
2
12
4.5
W
Scylla
11
2
5
6.75
L
Vamana
Whopper69
Vamana
3
6
1
0.58
L
Izanami
solymuerte
Izanami
1
4
3
0.63
L
Vulcan
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
33,989
41,786
Taken
50,620
32,712
Mitigated
24,462
6,279
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Chixx
Geb
8,593
1,318
0
0
16,656
21,303
0
4,055
12,601
31,145
0
W
11,425
4,401
0
3,627
12,866
5,815
2,976
5,728
7,138
0
61,780
W
Scylla
16,468
1,215
0
2,652
12,264
5,594
329
4,288
7,976
56,040
0
L
Vamana
Whopper69
Vamana
10,655
3,990
0
6,846
22,607
14,243
229
11,044
11,507
0
40,095
L
Izanami
solymuerte
Izanami
9,381
4,923
0
2,708
13,797
4,556
829
7,671
6,092
0
60,996
L
Vulcan
13,953
3,193
270
2,706
14,216
5,663
427
6,328
7,888
61,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
31,870
208
Minions Killed
204
0
Camps Cleared
0
936,191
Distance Traveled
842,716
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,916
662
31
2
0
327,884
2
W
Neith
12,107
673
106
6
0
308,157
3
W
Scylla
12,682
705
71
4
0
300,150
0
L
Vamana
10,790
599
43
2
0
305,500
4
L
Izanami
10,557
587
79
4
0
258,083
8
L
Vulcan
10,523
585
82
5
0
279,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role