Player Matchup

Cthulhu
Cthulhu
Jennpalma11
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,358 Elo+
Solo
Nemesis
Nemesis
Prolonged Fart
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 202L
1,448 Elo+
Solo
Arachne
Arachne
SedrisDiggory
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,408 Elo+
Solo
Cupid
Cupid
laughingset
Cupid
Level 29
God Stats
4W - 10L
1,508 SR
Queue Stats
273W - 246L
1,722 Elo+
Solo
Agni
Agni
xXClappingCheeks
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,741 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,535 Elo+

VS

Team Averages
Level 24
1,589 SR
1,326 Elo+
King Arthur
King Arthur
DrumDragon
King Arthur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,121 Elo+
Solo
Ah Puch
Ah Puch
ReactReality1
Ah Puch
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 136L
1,096 Elo+
Solo
Cthulhu
Cthulhu
Spiritwolf45
Cthulhu
Level 28
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 7L
1,570 Elo+
Solo
Bakasura
Bakasura
Wicho1107
Bakasura
Level 17
God Stats
25W - 9L
1,718 SR
Queue Stats
543W - 513L
1,562 Elo+
Solo
Hou Yi
Hou Yi
awesome_possum50
Hou Yi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 72L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jennpalma11
Cthulhu
9
1 / 3 / 0
4,874
443
4,849
7,209
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 0
5,856
532
4,148
6,722
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
9
2 / 2 / 1
5,632
512
2,590
7,175
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,980
180
0
0
0
7
0 / 3 / 0
4,416
401
721
4,930
1,581
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrumDragon
King Arthur
8
0 / 1 / 1
5,282
480
1,819
4,514
1,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
10
3 / 2 / 1
6,045
550
6,598
5,572
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Spiritwolf45
Cthulhu
9
0 / 2 / 6
5,948
541
3,460
7,834
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Wicho1107
Bakasura
9
1 / 1 / 0
5,397
491
588
3,656
1,193
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 0 / 0
6,750
614
4,294
5,484
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
10
10
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrumDragon
King Arthur
0
1
1
0.5
L
Cthulhu
Jennpalma11
Cthulhu
1
3
0
0.33
L
2
2
0
1
W
Ah Puch
3
2
1
1.75
L
Arachne
2
2
1
1.25
W
Cthulhu
Spiritwolf45
Cthulhu
0
2
6
1.5
W
Bakasura
Wicho1107
Bakasura
1
1
0
1
W
6
0
0
6
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
16,759
26,036
Taken
27,060
11,817
Mitigated
10,247
5,131
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrumDragon
King Arthur
1,819
240
0
250
4,514
1,935
125
0
4,514
0
19,256
L
Cthulhu
Jennpalma11
Cthulhu
4,849
269
98
1,052
7,209
4,365
0
2,704
4,505
22,737
0
L
4,148
1,309
0
615
6,722
3,889
0
3,068
3,654
4,650
25,996
W
Ah Puch
6,598
473
0
2,719
5,572
1,659
510
841
4,691
24,682
0
L
Arachne
2,590
1,826
0
2,690
7,175
1,982
0
117
6,913
0
20,807
W
Cthulhu
Spiritwolf45
Cthulhu
3,460
69
195
2,230
7,834
3,630
0
2,535
5,299
19,384
0
W
Bakasura
Wicho1107
Bakasura
588
443
0
1,105
3,656
1,193
474
0
3,656
0
15,518
W
4,294
2,298
0
3,078
5,484
1,830
1,207
2,333
3,151
0
28,846
L
0
0
0
0
0
0
0
0
0
0
0
L
721
130
0
676
4,930
1,581
315
4,169
761
9,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
29,422
152
Minions Killed
227
0
Camps Cleared
0
752,867
Distance Traveled
952,985
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,282
480
59
5
0
190,389
0
L
Cthulhu
4,874
443
26
2
0
180,702
1
L
Nemesis
5,856
532
59
5
0
216,332
0
W
Ah Puch
6,045
550
36
3
0
184,217
0
L
Arachne
5,632
512
45
4
0
175,889
0
W
Cthulhu
5,948
541
26
2
0
209,729
4
W
Bakasura
5,397
491
44
4
0
195,640
0
W
Hou Yi
6,750
614
62
6
0
173,010
4
L
Cupid
1,980
180
0
0
0
0
0
L
Agni
4,416
401
22
2
0
179,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role