Player Matchup

Anubis
Anubis
Airaa112
Anubis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 18L
1,662 Elo+
Party 1
Ymir
Ymir
OBITTOPLAYER
Ymir
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 3
Nu Wa
Nu Wa
hitmanmaloe
Nu Wa
Level 106
God Stats
6W - 2L
1,715 SR
Queue Stats
54W - 35L
1,662 Elo+
Party 1
Nemesis
Nemesis
skullmaster2464
Nemesis
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,694 Elo+
Party 3
Hachiman
Hachiman
zamiroc
Hachiman
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 19L
1,662 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,675 Elo+

VS

Team Averages
Level 87
1,500 SR
1,419 Elo+
Anubis
Anubis
A1MIGHTYGG
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Archanist
Da Ji
Level 149
God Stats
9W - 3L
1,500 SR
Queue Stats
175W - 137L
1,182 Elo+
Party 2
Bellona
Bellona
BowsettePorn
Bellona
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 76L
1,405 Elo+
Party 2
Izanami
Izanami
ThaSexyGerman
Izanami
Level 49
God Stats
9W - 5L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Ganesha
Ganesha
agher
Ganesha
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 128L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Airaa112
Anubis
13
3 / 6 / 4
8,521
501
10,033
11,699
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 7 / 3
6,690
394
1,978
12,892
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 6 / 3
8,468
498
11,308
12,215
4,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 6
7,339
432
3,139
13,322
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
zamiroc
Hachiman
12
5 / 6 / 2
7,676
452
10,889
10,824
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1MIGHTYGG
Anubis
14
3 / 3 / 11
8,766
516
11,809
9,321
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Archanist
Da Ji
15
9 / 2 / 6
9,383
552
6,826
12,254
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
BowsettePorn
Bellona
18
8 / 2 / 4
10,856
639
12,458
12,688
10,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
9 / 3 / 4
9,977
587
11,285
11,943
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
agher
Ganesha
14
1 / 1 / 19
9,197
541
7,323
14,396
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
11
Kills
30
30
Deaths
11
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
A1MIGHTYGG
Anubis
3
3
11
2.83
L
Anubis
Airaa112
Anubis
3
6
4
0.83
W
Da Ji
Archanist
Da Ji
9
2
6
6
W
Bellona
BowsettePorn
Bellona
8
2
4
5
L
0
7
3
0.21
W
Izanami
9
3
4
3.67
W
Ganesha
agher
Ganesha
1
1
19
10.5
L
3
6
3
0.75
L
0
5
6
0.6
L
Hachiman
zamiroc
Hachiman
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
49,701
60,952
Taken
60,602
23,825
Mitigated
35,584
12,454
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A1MIGHTYGG
Anubis
11,809
551
0
4,921
9,321
3,784
638
5,296
4,000
51,703
0
L
Anubis
Airaa112
Anubis
10,033
406
0
3,845
11,699
4,919
263
5,655
6,044
41,212
0
W
Da Ji
Archanist
Da Ji
6,826
1,348
0
4,000
12,254
4,651
0
2,635
9,594
0
47,187
W
Bellona
BowsettePorn
Bellona
12,458
5,267
0
1,436
12,688
10,745
149
5,951
6,671
7,405
73,809
L
1,978
474
0
1,216
12,892
5,609
0
7,444
5,448
13,747
0
W
Izanami
11,285
8,243
0
2,846
11,943
5,226
4,080
4,554
7,169
4,507
63,110
W
Ganesha
agher
Ganesha
7,323
495
0
2,528
14,396
11,178
352
4,883
9,188
24,387
0
L
11,308
4,351
0
1,788
12,215
4,486
782
2,552
9,663
43,430
0
L
3,139
918
0
4,086
13,322
4,084
0
2,875
10,447
0
33,091
L
Hachiman
zamiroc
Hachiman
10,889
5,346
0
1,519
10,824
4,727
351
2,113
8,711
0
34,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
48,179
296
Minions Killed
493
0
Camps Cleared
0
1,366,009
Distance Traveled
1,640,418
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,766
516
103
6
0
289,724
0
L
Anubis
8,521
501
85
5
0
257,483
4
W
Da Ji
9,383
552
70
4
0
352,690
0
W
Bellona
10,856
639
170
10
0
326,943
3
L
Ymir
6,690
394
30
2
0
244,181
2
W
Izanami
9,977
587
138
8
0
328,432
0
W
Ganesha
9,197
541
12
1
0
342,629
5
L
Nu Wa
8,468
498
64
4
0
252,909
2
L
Nemesis
7,339
432
64
4
0
342,267
3
L
Hachiman
7,676
452
53
3
0
269,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role