Player Matchup

Osiris
Osiris
Bl1nd_Buddha
Osiris
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 55L
1,753 Elo+
Party 2
Vulcan
Vulcan
JGSKULL93
Vulcan
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 219L
1,505 Elo+
Solo
Nemesis
Nemesis
OrigamiTeaShop
Nemesis
Level 130
God Stats
7W - 6L
1,500 SR
Queue Stats
89W - 101L
1,753 Elo+
Party 2
Cerberus
Cerberus
SonicBlade456
Cerberus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 142L
1,753 Elo+
Party 2
Cupid
Cupid
T Rooskiee
Cupid
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,733 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,699 Elo+

VS

Team Averages
Level 98
1,539 SR
1,615 Elo+
Kumbhakarna
Kumbhakarna
Beto o Rourke
Kumbhakarna
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
EFPT PoKer 01
Tyr
Level 68
God Stats
21W - 19L
1,500 SR
Queue Stats
53W - 60L
1,500 Elo+
Solo
Awilix
Awilix
KilledPigeon
Awilix
Level 118
God Stats
11W - 14L
1,500 SR
Queue Stats
103W - 104L
1,789 Elo+
Party 1
Izanami
Izanami
Lucky Train
Izanami
Level 103
God Stats
6W - 10L
1,694 SR
Queue Stats
46W - 60L
1,789 Elo+
Party 1
Sol
Sol
RUNSonDEISEL
Sol
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 3 / 0
8,185
546
3,760
11,702
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
JGSKULL93
Vulcan
15
2 / 2 / 0
8,899
593
6,027
5,728
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 4
6,865
458
6,519
11,674
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SonicBlade456
Cerberus
12
1 / 4 / 5
7,503
500
6,118
13,159
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
10
3 / 2 / 2
7,024
468
2,601
3,790
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beto o Rourke
Kumbhakarna
12
4 / 2 / 2
7,551
503
2,570
7,228
3,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 3
8,940
596
7,009
9,565
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
14
5 / 2 / 7
8,608
574
8,581
9,669
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Lucky Train
Izanami
13
1 / 3 / 8
7,717
514
7,298
10,741
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 1
8,560
571
3,764
7,558
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
15
16
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Beto o Rourke
Kumbhakarna
4
2
2
2.5
L
Osiris
0
3
0
0
W
2
0
3
3.5
L
Vulcan
JGSKULL93
Vulcan
2
2
0
1
W
Awilix
5
2
7
4.25
W
Izanami
Lucky Train
Izanami
1
3
8
1.67
L
0
5
4
0.4
W
3
0
1
3.5
L
Cerberus
SonicBlade456
Cerberus
1
4
5
0.88
L
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
29,222
46,053
Taken
44,761
23,059
Mitigated
18,628
13,432
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Beto o Rourke
Kumbhakarna
2,570
166
0
1,466
7,228
3,202
0
3,346
3,814
17,080
0
L
Osiris
3,760
1,606
0
6,012
11,702
7,510
606
0
11,143
0
50,100
W
7,009
1,567
0
6,508
9,565
6,824
0
0
9,565
0
56,942
L
Vulcan
JGSKULL93
Vulcan
6,027
1,273
0
2,039
5,728
2,140
444
2,247
3,456
65,601
0
W
Awilix
8,581
3,571
0
2,952
9,669
3,107
726
1,989
7,646
0
52,179
W
Izanami
Lucky Train
Izanami
7,298
4,988
0
4,390
10,741
3,070
90
3,718
7,023
0
60,641
L
6,519
2,476
0
1,013
11,674
4,411
884
2,516
9,133
0
47,316
W
3,764
717
0
6,232
7,558
2,425
0
2,756
4,568
64,392
0
L
Cerberus
SonicBlade456
Cerberus
6,118
132
0
3,064
13,159
8,148
486
1,400
11,759
31,797
0
L
Cupid
2,601
1,404
395
909
3,790
850
674
171
3,619
0
23,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
41,376
449
Minions Killed
511
0
Camps Cleared
0
1,359,658
Distance Traveled
1,594,109
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,551
503
38
3
0
335,979
3
L
Osiris
8,185
546
122
8
0
268,308
4
W
Tyr
8,940
596
133
9
0
366,807
2
L
Vulcan
8,899
593
140
9
0
314,239
3
W
Awilix
8,608
574
98
7
0
335,143
1
W
Izanami
7,717
514
99
7
0
267,821
6
L
Nemesis
6,865
458
80
5
0
308,881
0
W
Sol
8,560
571
143
10
0
288,359
2
L
Cerberus
7,503
500
57
4
0
270,153
2
L
Cupid
7,024
468
50
3
0
198,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role