Player Matchup

Bacchus
Bacchus
RustyBeaverHut
Bacchus
Level 67
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
RyzenMerlin
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
slybrains
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Team Averages
Level 123
1,508 SR
1,500 Elo+

VS

Team Averages
Level 135
1,500 SR
1,656 Elo+
Bellona
Bellona
BingBongTheory
Bellona
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 251L
1,522 Elo+
Party 1
Apollo
Apollo
Rated-E4U
Apollo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 134L
1,923 Elo+
Solo
Ra
Ra
chefme71
Ra
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,868
587
3,632
6,456
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
RyzenMerlin
Hachiman
8
0 / 6 / 0
5,918
592
4,376
7,810
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
slybrains
Zhong Kui
8
0 / 6 / 0
5,877
588
2,955
9,066
5,637
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 7
8,315
832
10,786
10,625
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Rated-E4U
Apollo
10
3 / 1 / 11
7,702
770
2,732
5,344
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 9
8,067
807
4,779
2,985
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
16
16
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Apollo
Rated-E4U
Apollo
3
1
11
8.5
L
1
4
0
0.25
L
Hachiman
RyzenMerlin
Hachiman
0
6
0
0
W
5
0
9
9.5
L
Zhong Kui
slybrains
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,963
Damage
18,297
23,332
Taken
18,954
12,949
Mitigated
13,099
4,613
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,786
4,099
0
3,730
10,625
10,004
291
4,594
6,031
2,452
23,993
W
Apollo
Rated-E4U
Apollo
2,732
1,352
0
1,333
5,344
1,886
879
1,551
3,793
0
25,731
L
3,632
614
552
393
6,456
5,133
0
1,716
4,583
8,578
0
L
Hachiman
RyzenMerlin
Hachiman
4,376
2,230
0
1,122
7,810
2,179
0
1,755
5,971
0
24,673
W
4,779
6
1,279
865
2,985
1,209
224
574
2,411
33,180
0
L
Zhong Kui
slybrains
Zhong Kui
2,955
310
0
2,546
9,066
5,637
0
1,898
7,090
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,663
Gold Earned
24,084
83
Minions Killed
142
0
Camps Cleared
0
446,172
Distance Traveled
554,485
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,315
832
33
3
0
192,848
4
W
Apollo
7,702
770
46
5
0
179,554
3
L
Bacchus
5,868
587
11
1
0
145,653
2
L
Hachiman
5,918
592
30
3
0
164,019
2
W
Ra
8,067
807
63
6
0
182,083
0
L
Zhong Kui
5,877
588
42
4
0
136,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role