Player Matchup

Cthulhu
Cthulhu
AlemanJ
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 172L
1,241 Elo+
Party 2
Aphrodite
Aphrodite
JohnMitchell91
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 2
Thor
Thor
MrMitchell93
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,241 Elo+

VS

Team Averages
Level 63
1,437 SR
1,409 Elo+
Ullr
Ullr
Bowmanschmer
Ullr
Level 37
God Stats
8W - 8L
1,500 SR
Queue Stats
120W - 147L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
GonZ77
Zhong Kui
Level 68
God Stats
4W - 9L
1,312 SR
Queue Stats
331W - 497L
1,274 Elo+
Party 1
Geb
Geb
Tututata
Geb
Level 83
God Stats
48W - 44L
1,500 SR
Queue Stats
1,178W - 1,681L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlemanJ
Cthulhu
13
2 / 3 / 1
10,075
593
9,262
16,522
15,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
JohnMitchell91
Aphrodite
12
0 / 7 / 2
8,953
527
7,407
14,447
7,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 9 / 1
9,450
556
6,546
17,065
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
10,925
643
11,901
11,385
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GonZ77
Zhong Kui
16
13 / 1 / 4
12,224
719
19,314
12,917
8,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 14
11,871
698
6,262
12,167
10,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
19
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlemanJ
Cthulhu
2
3
1
0.83
W
2
2
13
4.25
W
Zhong Kui
GonZ77
Zhong Kui
13
1
4
15
L
Aphrodite
JohnMitchell91
Aphrodite
0
7
2
0.14
L
1
9
1
0.17
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
37,477
48,034
Taken
36,469
29,301
Mitigated
23,094
16,341
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlemanJ
Cthulhu
9,262
742
114
252
16,522
15,481
0
6,568
9,954
33,805
0
W
11,901
5,395
0
4,284
11,385
4,114
1,395
6,170
5,215
0
59,025
W
Zhong Kui
GonZ77
Zhong Kui
19,314
1,810
267
8,249
12,917
8,952
1,908
7,144
5,773
61,191
0
L
Aphrodite
JohnMitchell91
Aphrodite
7,407
1,326
8,524
6,451
14,447
7,963
0
9,030
5,417
34,394
0
L
6,546
2,258
0
1,000
17,065
5,857
20
10,032
7,033
0
28,964
W
6,262
225
0
1,996
12,167
10,028
430
3,391
8,776
26,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
35,020
130
Minions Killed
186
0
Camps Cleared
0
835,856
Distance Traveled
836,946
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,075
593
32
2
0
311,779
3
W
Ullr
10,925
643
81
5
0
241,933
0
W
Zhong Kui
12,224
719
87
5
0
280,071
6
L
Aphrodite
8,953
527
59
3
0
248,678
1
L
Thor
9,450
556
39
2
0
275,399
1
W
Geb
11,871
698
18
1
0
314,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role