Player Matchup

Fafnir
Fafnir
Luciddx27
Fafnir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 203L
1,379 Elo+
Party 2
Guan Yu
Guan Yu
RieGee
Guan Yu
Level 22
God Stats
5W - 0L
1,705 SR
Queue Stats
20W - 15L
1,306 Elo+
Solo
Janus
Janus
Someguy122
Janus
Level 18
God Stats
4W - 2L
1,276 SR
Queue Stats
7W - 4L
1,185 Elo+
Solo
Neith
Neith
lITartarusIl
Neith
Level 25
God Stats
39W - 37L
1,230 SR
Queue Stats
97W - 98L
1,311 Elo+
Solo
Nemesis
Nemesis
x69andCloudy
Nemesis
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
223W - 192L
1,304 Elo+
Party 2
Team Averages
Level 22
1,442 SR
1,297 Elo+

VS

Team Averages
Level 16
1,463 SR
1,373 Elo+
Loki
Loki
CrimeBrick
Loki
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,500 Elo+
Solo
Nemesis
Nemesis
Deshaun4661
Nemesis
Level 6
God Stats
1W - 4L
1,315 SR
Queue Stats
22W - 27L
1,192 Elo+
Solo
He Bo
He Bo
StormPegasus513
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,542 Elo+
Solo
Hachiman
Hachiman
ThaWulf
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
cloverb0yTTV
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Luciddx27
Fafnir
9
2 / 0 / 3
6,139
614
1,115
4,952
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
RieGee
Guan Yu
12
12 / 0 / 1
7,849
785
7,068
6,194
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
12
4 / 1 / 6
7,139
714
5,852
3,834
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 0 / 3
6,244
624
3,393
2,340
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
x69andCloudy
Nemesis
10
3 / 0 / 5
6,126
613
2,292
6,012
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,259
526
1,678
5,390
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Deshaun4661
Nemesis
4
0 / 10 / 0
3,759
376
2,114
7,349
1,041
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

8
0 / 6 / 1
4,564
456
1,690
6,229
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
ThaWulf
Hachiman
7
0 / 3 / 0
4,224
422
1,500
3,950
1,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 1
4,235
424
1,196
6,893
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
25
Kills
1
1
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Nemesis
Deshaun4661
Nemesis
0
10
0
0
W
Fafnir
Luciddx27
Fafnir
2
0
3
3.5
W
Guan Yu
RieGee
Guan Yu
12
0
1
12.5
W
Janus
4
1
6
7
L
0
6
1
0.08
L
Hachiman
ThaWulf
Hachiman
0
3
0
0
L
0
5
1
0.1
W
4
0
3
5.5
W
Nemesis
x69andCloudy
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
8,178
23,332
Taken
29,811
11,261
Mitigated
8,664
12,056
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,678
165
0
2,484
5,390
1,342
0
882
4,464
0
19,230
L
Nemesis
Deshaun4661
Nemesis
2,114
1,304
0
399
7,349
1,041
0
68
7,006
0
8,256
W
Fafnir
Luciddx27
Fafnir
1,115
106
0
1,565
4,952
3,157
820
370
4,582
12,827
0
W
Guan Yu
RieGee
Guan Yu
7,068
2,522
240
3,546
6,194
4,225
1,536
862
5,332
0
33,620
W
Janus
5,852
417
0
500
3,834
1,076
537
389
3,445
37,884
0
L
1,690
88
0
40
6,229
1,537
0
2,508
3,671
14,503
0
L
Hachiman
ThaWulf
Hachiman
1,500
1,165
0
554
3,950
1,149
0
1,914
2,036
0
12,825
L
1,196
233
0
345
6,893
3,595
0
1,595
5,273
4,276
0
W
3,393
1,443
0
1,799
2,340
696
2,807
69
2,271
0
26,480
W
Nemesis
x69andCloudy
Nemesis
2,292
1,162
0
4,406
6,012
2,107
329
1,196
4,816
0
26,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
22,041
295
Minions Killed
116
0
Camps Cleared
0
963,741
Distance Traveled
831,723
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,259
526
52
5
0
197,259
4
L
Nemesis
3,759
376
9
1
0
138,431
0
W
Fafnir
6,139
614
17
2
0
176,428
2
W
Guan Yu
7,849
785
70
7
0
216,038
0
W
Janus
7,139
714
84
8
0
208,265
0
L
He Bo
4,564
456
22
2
0
155,104
0
L
Hachiman
4,224
422
27
3
0
165,029
2
L
Ares
4,235
424
6
1
0
175,900
0
W
Neith
6,244
624
66
7
0
159,254
2
W
Nemesis
6,126
613
58
6
0
203,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role