Player Matchup

Nox
Nox
Meowhs
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Ares
Ares
R35-N01
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 1
Ne Zha
Ne Zha
SteelBinkie81
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Solo
Artemis
Artemis
VoidWalkerDi
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
W4vEQc
Fenrir
Level 13
God Stats
0W - 4L
1,131 SR
Queue Stats
5W - 10L
1,024 Elo+
Party 1
Team Averages
Level 11
1,426 SR
1,299 Elo+

VS

Team Averages
Level 21
1,500 SR
1,433 Elo+
Nike
Nike
Bluex96
Nike
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Halo dude991046
Sylvanus
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 6L
1,408 Elo+
Solo
Merlin
Merlin
JuniorPear
Merlin
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
134W - 121L
1,500 Elo+
Solo
Nemesis
Nemesis
SquashLobotomy
Nemesis
Level 26
God Stats
5W - 6L
1,286 SR
Queue Stats
20W - 25L
1,119 Elo+
Solo
Danzaburou
Danzaburou
oI GODLIKE Io
Danzaburou
Level 29
God Stats
21W - 11L
1,715 SR
Queue Stats
39W - 30L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Meowhs
Nox
16
0 / 5 / 4
9,770
888
3,442
8,292
4,652
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
R35-N01
Ares
17
1 / 9 / 9
11,608
1,055
5,081
24,512
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 14 / 4
13,947
1,268
27,535
28,414
12,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
VoidWalkerDi
Artemis
16
1 / 4 / 6
10,596
963
8,024
12,809
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
W4vEQc
Fenrir
16
2 / 7 / 5
10,736
976
5,417
14,793
7,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bluex96
Nike
14
0 / 2 / 8
10,460
951
2,046
4,642
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
19
3 / 1 / 18
12,234
1,112
6,216
9,065
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
JuniorPear
Merlin
19
5 / 3 / 17
12,539
1,140
16,667
8,156
3,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 3 / 11
12,932
1,176
14,785
15,970
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
oI GODLIKE Io
Danzaburou
20
22 / 5 / 6
16,025
1,457
37,001
17,330
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
14
Kills
39
39
Deaths
14
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nike
Bluex96
Nike
0
2
8
2
W
Sylvanus
3
1
18
12
W
Merlin
JuniorPear
Merlin
5
3
17
4.5
L
Nox
Meowhs
Nox
0
5
4
0.4
L
Ares
R35-N01
Ares
1
9
9
0.61
W
9
3
11
4.83
L
10
14
4
0.86
L
Artemis
VoidWalkerDi
Artemis
1
4
6
1
L
Fenrir
W4vEQc
Fenrir
2
7
5
0.64
W
Danzaburou
oI GODLIKE Io
Danzaburou
22
5
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
76,715
88,820
Taken
55,163
56,630
Mitigated
28,156
6,763
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bluex96
Nike
2,046
274
0
0
4,642
1,552
0
84
4,558
0
3,856
W
Sylvanus
6,216
1,366
2,420
3,809
9,065
8,697
0
1,579
7,285
11,151
0
W
Merlin
JuniorPear
Merlin
16,667
1,519
0
180
8,156
3,257
0
858
7,206
49,832
0
L
Nox
Meowhs
Nox
3,442
591
0
0
8,292
4,652
0
1,744
6,548
9,495
0
L
Ares
R35-N01
Ares
5,081
811
0
1,014
24,512
26,169
0
8,153
16,359
9,399
0
W
14,785
8,266
0
2,880
15,970
7,327
0
2,575
13,395
0
29,879
L
27,535
10,212
0
3,824
28,414
12,968
0
7,152
21,262
0
56,098
L
Artemis
VoidWalkerDi
Artemis
8,024
5,385
0
1,640
12,809
5,401
0
1,467
11,342
0
25,064
L
Fenrir
W4vEQc
Fenrir
5,417
1,134
0
285
14,793
7,440
0
4,367
10,426
0
14,227
W
Danzaburou
oI GODLIKE Io
Danzaburou
37,001
23,023
0
8,262
17,330
7,323
0
3,427
13,903
0
59,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,657
Gold Earned
64,190
145
Minions Killed
185
2
Camps Cleared
7
755,352
Distance Traveled
814,301
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,460
951
6
1
0
84,486
1
W
Sylvanus
12,234
1,112
11
1
1
186,412
2
W
Merlin
12,539
1,140
82
7
1
167,906
1
L
Nox
9,770
888
13
1
0
80,975
0
L
Ares
11,608
1,055
11
1
1
176,618
0
W
Nemesis
12,932
1,176
22
2
5
227,373
4
L
Ne Zha
13,947
1,268
51
5
1
196,585
3
L
Artemis
10,596
963
47
4
0
134,465
1
L
Fenrir
10,736
976
23
2
0
166,709
0
W
Danzaburou
16,025
1,457
64
6
0
148,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role