Player Matchup

Hades
Hades
AttackOnDoge
Hades
Level 129
God Stats
11W - 3L
1,684 SR
Queue Stats
109W - 95L
1,596 Elo+
Party 2
Terra
Terra
TheJewishPanda
Terra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,596 Elo+
Party 2
Merlin
Merlin
cooliobeano
Merlin
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 13L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
dark0knight15
Hun Batz
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 30L
1,596 Elo+
Party 2
Izanami
Izanami
destruction22
Izanami
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 51L
1,413 Elo+
Party 2
Team Averages
Level 91
1,537 SR
1,559 Elo+

VS

Team Averages
Level 68
1,500 SR
1,584 Elo+
Bellona
Bellona
ApocalypticFEAR
Bellona
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 115L
1,698 Elo+
Party 1
Sol
Sol
MonkeyDLuffy
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Strumecks
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,536 Elo+
Party 1
Arachne
Arachne
tollhouse97
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 424L
1,490 Elo+
Solo
Janus
Janus
wastedmytime
Janus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 29L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,660
732
2,202
3,545
1,214
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 1
3,336
667
489
2,766
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
6
0 / 0 / 0
3,148
630
501
1,547
498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
dark0knight15
Hun Batz
4
0 / 1 / 0
3,060
612
640
2,066
1,197
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
7
2 / 0 / 0
3,804
761
1,551
3,749
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,318
664
2,052
4,083
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
2,997
599
2,230
2,235
256
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
Strumecks
Ganesha
1
0 / 0 / 0
2,430
486
0
0
0
Arachne
tollhouse97
Arachne
6
2 / 0 / 0
3,847
769
1,377
1,806
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 0
3,496
699
1,156
1,891
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
1
0
1
L
0
2
0
0
L
Ganesha
Strumecks
Ganesha
0
0
0
0
W
0
0
1
0.5
W
Merlin
0
0
0
0
W
Hun Batz
dark0knight15
Hun Batz
0
1
0
0
W
Izanami
2
0
0
2
L
Arachne
tollhouse97
Arachne
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,383
Damage
6,815
13,673
Taken
10,015
4,941
Mitigated
4,364
6,077
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,052
784
0
1,645
4,083
2,583
0
1,985
2,098
0
13,292
W
2,202
354
84
2,201
3,545
1,214
0
0
3,545
16,295
0
L
2,230
1,041
0
612
2,235
256
0
293
1,942
10,807
0
L
Ganesha
Strumecks
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
489
43
63
974
2,766
1,021
154
907
1,839
4,327
0
W
Merlin
501
0
0
560
1,547
498
0
742
679
10,496
0
W
Hun Batz
dark0knight15
Hun Batz
640
425
0
300
2,066
1,197
0
180
1,886
2,088
6,985
W
Izanami
1,551
1,085
0
1,895
3,749
1,011
417
1,591
2,158
0
22,125
L
Arachne
tollhouse97
Arachne
1,377
1,027
0
634
1,806
1,105
0
328
1,478
2,985
9,736
L
1,156
0
0
500
1,891
420
0
661
1,230
14,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,008
Gold Earned
16,088
126
Minions Killed
102
0
Camps Cleared
0
436,833
Distance Traveled
366,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,318
664
26
5
0
108,444
1
W
Hades
3,660
732
30
6
0
84,152
0
L
Sol
2,997
599
18
4
0
70,104
0
L
Ganesha
2,430
486
0
0
0
118
0
W
Terra
3,336
667
10
2
0
94,611
0
W
Merlin
3,148
630
13
3
0
85,778
0
W
Hun Batz
3,060
612
28
6
0
93,024
1
W
Izanami
3,804
761
45
9
0
79,268
0
L
Arachne
3,847
769
29
6
0
102,366
1
L
Janus
3,496
699
29
6
0
85,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role